Files
CrystalPoint/HeightMap.h
T

27 lines
374 B
C++

#pragma once
#include "Vertex.h"
#include <string>
#include <vector>
#include <GL/freeglut.h>
class HeightMap
{
private:
int height;
int width;
GLuint imageIndex;
int scale = 1;
public:
HeightMap(const std::string &file);
~HeightMap();
void Draw();
void GetHeigth(float x, float z);
void SetTexture(const std::string &file);
std::vector<Vertex> vertices;
};