Files
CrystalPoint/Player.h
T

25 lines
305 B
C++

#pragma once
#include "Singleton.h"
#include "Vector.h"
class Model;
class Player : public Singleton<Player>
{
public:
Player();
void setCamera();
void setPosition(float angle, float fac, bool height);
Vec3f position;
Vec2f rotation;
Model* leftWeapon;
Model* rightWeapon;
float speed;
};