Files
CrystalPoint/Header.h
T
2016-05-10 14:03:58 +02:00

21 lines
311 B
C++

#pragma once
#include <GL/freeglut.h>
#define _USE_MATH_DEFINES
#include <cmath>
#include <math.h>
#include <string>
#include <vector>
#include <list>
#include <fstream>
#include <iostream>
#include <algorithm>
#include <windows.h>
#include <gl/GL.h>
//Own files
#include "Model.h"
#include "ModelLoader.h"