Better network error handling
This commit is contained in:
@@ -9,17 +9,17 @@ namespace ErgometerLibrary
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{
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{
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public class NetHelper
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public class NetHelper
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{
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{
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public static void SendNetCommand(TcpClient client, NetCommand command)
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public static bool SendNetCommand(TcpClient client, NetCommand command)
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{
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{
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/*
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/*
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byte[] b = Encoding.Unicode.GetBytes(command.ToString());
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byte[] b = Encoding.Unicode.GetBytes(command.ToString());
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client.GetStream().Write(b, 0, b.Length);
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client.GetStream().Write(b, 0, b.Length);
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client.GetStream().Flush();
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client.GetStream().Flush();
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*/
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*/
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SendString(client, command.ToString());
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return SendString(client, command.ToString());
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}
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}
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public static void SendString(TcpClient client, string command)
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public static bool SendString(TcpClient client, string command)
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{
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{
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/*
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/*
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byte[] b = Encoding.Unicode.GetBytes(command);
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byte[] b = Encoding.Unicode.GetBytes(command);
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@@ -27,18 +27,22 @@ namespace ErgometerLibrary
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client.GetStream().Flush();
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client.GetStream().Flush();
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*/
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*/
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if (client.Connected)
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if (client != null && client.Connected)
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{
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try
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{
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{
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try {
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StreamWriter wr = new StreamWriter(client.GetStream(), Encoding.Unicode);
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StreamWriter wr = new StreamWriter(client.GetStream(), Encoding.Unicode);
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wr.WriteLine(command);
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wr.WriteLine(command);
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wr.Flush();
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wr.Flush();
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return true;
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}
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}
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catch(Exception e)
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catch (Exception e)
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{
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{
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return;
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return false;
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}
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}
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}
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}
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else
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return false;
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}
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}
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public static NetCommand ReadNetCommand(TcpClient client)
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public static NetCommand ReadNetCommand(TcpClient client)
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@@ -74,7 +78,7 @@ namespace ErgometerLibrary
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string response = Encoding.Unicode.GetString(bytesFrom);
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string response = Encoding.Unicode.GetString(bytesFrom);
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return response;
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return response;
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*/
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*/
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if (client.Connected)
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if (client != null && client.Connected)
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{
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{
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try {
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try {
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StreamReader rd = new StreamReader(client.GetStream(), Encoding.Unicode);
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StreamReader rd = new StreamReader(client.GetStream(), Encoding.Unicode);
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