212 lines
6.1 KiB
C#
212 lines
6.1 KiB
C#
using YJMPD_UWP.Model;
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using System;
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using Windows.ApplicationModel;
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using Windows.ApplicationModel.Activation;
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using Windows.Foundation;
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using Windows.Graphics.Display;
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using Windows.UI.Core;
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using Windows.UI.ViewManagement;
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using Windows.UI.Xaml;
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using Windows.UI.Xaml.Controls;
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using Windows.UI.Xaml.Navigation;
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namespace YJMPD_UWP
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{
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sealed partial class App : Application
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{
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// =======================
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// SINGLETONS
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// =======================
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private static GeoHandler geohandler = new GeoHandler();
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public static GeoHandler Geo
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{
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get
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{
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return geohandler;
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}
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}
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private static CompassHandler compasshandler = new CompassHandler();
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public static CompassHandler Compass
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{
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get
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{
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return compasshandler;
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}
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}
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private static NetworkHandler networkhandler = new NetworkHandler();
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public static NetworkHandler Network
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{
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get
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{
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return networkhandler;
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}
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}
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private static GameHandler gamehandler = new GameHandler();
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public static GameHandler Game
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{
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get
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{
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return gamehandler;
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}
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}
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// =========================
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// STATIC HELPER FUNCTIONS
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// =========================
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public static Size ScreenSize
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{
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get
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{
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var bounds = ApplicationView.GetForCurrentView().VisibleBounds;
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var scaleFactor = DisplayInformation.GetForCurrentView().RawPixelsPerViewPixel;
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Size size = new Size(bounds.Width * scaleFactor, bounds.Height * scaleFactor);
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return size;
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}
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}
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public static CoreDispatcher Dispatcher
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{
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get
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{
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return Windows.UI.Core.CoreWindow.GetForCurrentThread().Dispatcher;
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}
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}
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public static Frame MainFrame
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{
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get
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{
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Frame f = Window.Current.Content as Frame;
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return f;
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}
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}
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public static MainPage MainPage
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{
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get
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{
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Frame f = Window.Current.Content as Frame;
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MainPage mp = f.Content as MainPage;
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return mp;
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}
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}
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public static Frame ContentFrame
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{
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get
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{
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Frame f = Window.Current.Content as Frame;
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MainPage mp = f.Content as MainPage;
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Frame cf = mp.ContentFrame;
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return cf;
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}
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}
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public static bool Navigate(Type type)
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{
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return ContentFrame.Navigate(type);
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}
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public static bool Navigate(Type type, object param)
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{
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return ContentFrame.Navigate(type, param);
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}
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// ===============================
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// NORMAL STUFF
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// ===============================
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/// <summary>
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/// Initializes the singleton application object. This is the first line of authored code
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/// executed, and as such is the logical equivalent of main() or WinMain().
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/// </summary>
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public App()
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{
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this.InitializeComponent();
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this.Suspending += OnSuspending;
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}
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/// <summary>
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/// Invoked when the application is launched normally by the end user. Other entry points
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/// will be used such as when the application is launched to open a specific file.
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/// </summary>
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/// <param name="e">Details about the launch request and process.</param>
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protected override void OnLaunched(LaunchActivatedEventArgs e)
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{
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#if DEBUG
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if (System.Diagnostics.Debugger.IsAttached)
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{
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this.DebugSettings.EnableFrameRateCounter = false;
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}
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#endif
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Frame rootFrame = Window.Current.Content as Frame;
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// Do not repeat app initialization when the Window already has content,
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// just ensure that the window is active
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if (rootFrame == null)
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{
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// Create a Frame to act as the navigation context and navigate to the first page
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rootFrame = new Frame();
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rootFrame.NavigationFailed += OnNavigationFailed;
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// Place the frame in the current Window
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Window.Current.Content = rootFrame;
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}
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if (rootFrame.Content == null)
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{
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// When the navigation stack isn't restored navigate to the first page,
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// configuring the new page by passing required information as a navigation
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// parameter
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rootFrame.Navigate(typeof(MainPage), e.Arguments);
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}
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// Ensure the current window is active
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Window.Current.Activate();
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}
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/// <summary>
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/// Invoked when Navigation to a certain page fails
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/// </summary>
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/// <param name="sender">The Frame which failed navigation</param>
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/// <param name="e">Details about the navigation failure</param>
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void OnNavigationFailed(object sender, NavigationFailedEventArgs e)
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{
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throw new Exception("Failed to load Page " + e.SourcePageType.FullName);
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}
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/// <summary>
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/// Invoked when application execution is being suspended. Application state is saved
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/// without knowing whether the application will be terminated or resumed with the contents
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/// of memory still intact.
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/// </summary>
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/// <param name="sender">The source of the suspend request.</param>
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/// <param name="e">Details about the suspend request.</param>
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private void OnSuspending(object sender, SuspendingEventArgs e)
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{
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var deferral = e.SuspendingOperation.GetDeferral();
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//TODO: Save application state and stop any background activity
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deferral.Complete();
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}
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}
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}
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