Toggle light working
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+32
-16
@@ -10,7 +10,7 @@ using Windows.Storage;
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namespace HueUWP
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{
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class APIHandler
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public class APIHandler
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{
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@@ -22,28 +22,44 @@ namespace HueUWP
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public async void Register()
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{
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var json = await nwh.RegisterName("Hue", "Kenneth&Yorick");
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json = json.Replace("[", "").Replace("]", "");
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JObject o = JObject.Parse(json);
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string id= o["success"]["username"].ToString();
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MainPage.LOCAL_SETTINGS.Values["id"] = id;
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try {
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var json = await nwh.RegisterName("Hue", "Kenneth&Yorick");
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json = json.Replace("[", "").Replace("]", "");
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JObject o = JObject.Parse(json);
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string id = o["success"]["username"].ToString();
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MainPage.LOCAL_SETTINGS.Values["id"] = id; }
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catch(Exception e)
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{
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Debug.WriteLine("Could not register.");
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}
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}
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public async void SetLightData(Light l)
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{
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var json = await nwh.ToggleLight(l.ID, $"{{\"on\": {((l.On) ? "true" : "false")},\"bri\": {l.Brightness},\"hue\": { l.Hue},\"sat\": {l.Saturation}}}");
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Debug.WriteLine(json);
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}
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public async void GetAllLights(ObservableCollection<Light> alllights)
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{
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List<Light> lightlist = new List<Light>();
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try {
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var json = await nwh.AllLights();
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Debug.WriteLine(json);
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JObject o = JObject.Parse(json);
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Debug.WriteLine(o.ToString());
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var json = await nwh.AllLights();
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Debug.WriteLine(json);
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JObject o = JObject.Parse(json);
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Debug.WriteLine(o.ToString());
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for(int i = 1; i <= o.Count; i++)
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for (int i = 1; i <= o.Count; i++)
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{
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var light = o["" + i];
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var state = light["state"];
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alllights.Add(new Light() { api = this,ID = i, Brightness = (int)state["bri"], On = (bool)state["on"], Hue = (int)state["hue"], Saturation = (int)state["sat"], Name = (string)light["name"], Type = (string)light["type"] });
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Debug.WriteLine("Added light number " + i);
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} }
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catch(Exception e)
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{
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var light = o["" + i];
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var state = light["state"];
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alllights.Add(new Light() { ID=i , Brightness = (int)state["bri"] , On = (bool) state["on"], Hue=(int)state["hue"], Saturation=(int)state["sat"],Name=(string)light["name"] , Type=(string)light["type"]});
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Debug.WriteLine("Added light number " + i);
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Debug.WriteLine("Could not get all lights.");
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}
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}
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}
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