Files
huehuehue/HueUWP/APIHandler.cs
T
2015-12-03 12:48:08 +01:00

139 lines
4.7 KiB
C#
Executable File

using Newtonsoft.Json.Linq;
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Diagnostics;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Threading;
using Windows.Storage;
namespace HueUWP
{
public class APIHandler
{
bool discomode = false;
NetworkHandler nwh;
public APIHandler(NetworkHandler nwh)
{
this.nwh = nwh;
}
public async Task<String> Register()
{
try
{
var json = await nwh.RegisterName("YK Hue", "YK");
json = json.Replace("[", "").Replace("]", "");
JObject o = JObject.Parse(json);
string id = o["success"]["username"].ToString();
MainPage.LOCAL_SETTINGS.Values["id"] = id;
return "success";
}
catch (Exception e)
{
Debug.WriteLine("Could not register.");
return "error";
}
}
public async void SetLightState(Light l)
{
var json = await nwh.SetLightInfo(l.ID, $"{{\"on\": {((l.IsOn) ? "true" : "false")}}}");
Debug.WriteLine(json);
}
public async void SetLightState(List<Light> lights)
{
lights.ForEach(l => SetLightState(l));
}
public async void DiscoMode(ObservableCollection<Light> lights)
{
discomode = true;
Random rnd = new Random();
while(discomode)
{
lights.ToList().ForEach(l =>
{
l.Hue = rnd.Next(0, 65535);
l.Brightness = rnd.Next(128, 254);
l.UpdateColorDisco();
});
//"transitiontime": 0
await Task.Delay(TimeSpan.FromMilliseconds(100));
}
}
public async void DiscoMode(bool on)
{
discomode = on;
}
public async Task<String> SetLightValues(Light l)
{
if(l.IsOn)
{
Debug.WriteLine(l.Hue);
var json = await nwh.SetLightInfo(l.ID, $"{{\"bri\": {l.Brightness},\"hue\": {(l.Hue)},\"sat\": {l.Saturation}}}");
Debug.WriteLine(json);
return "success";
}
return "error";
}
public async Task<String> SetInstantLightValues(Light l)
{
if (l.IsOn)
{
Debug.WriteLine(l.Hue);
var json = await nwh.SetLightInfo(l.ID, $"{{\"bri\": {l.Brightness},\"hue\": {(l.Hue)},\"sat\": {l.Saturation}, \"transitiontime\" : 0}}");
Debug.WriteLine(json);
return "success";
}
return "error";
}
public async void SetLightValues(List<Light> lights)
{
lights.ForEach(l => SetLightValues(l));
}
public async Task<String> GetAllLights(ObservableCollection<Light> alllights)
{
// List<Light> lightlist = new List<Light>();
try {
var json = await nwh.AllLights();
JObject o = JObject.Parse(json);
Debug.WriteLine(o.ToString());
foreach(var i in o)
{
var light = o["" + i.Key];
var state = light["state"];
if ((String)light["type"] != "Dimmable light")
{
alllights.Add(new Light() { api = this, ID = Int32.Parse(i.Key), Brightness = (int)state["bri"], SaturationEnabled = true, HueEnabled = true, IsOn = ((string)state["on"]).ToLower() == "true" ? true : false, Hue = (int)state["hue"], Saturation = (int)state["sat"], Name = (string)light["name"], Type = (string)light["type"] });
}
else
{
alllights.Add(new Light() { api = this, ID = Int32.Parse(i.Key), Brightness = (int)state["bri"], SaturationEnabled = false,HueEnabled = false,IsOn = ((string)state["on"]).ToLower() == "true" ? true : false, Hue =0, Saturation = 0, Name = (string)light["name"], Type = (string)light["type"] });
}//Debug.WriteLine("Added light number " + i + " " + state["on"]);
}
return "success";
}
catch(Exception e)
{
Debug.WriteLine(e.StackTrace);
Debug.WriteLine("Could not get all lights.");
return "error";
}
}
}
}