little bug fix

This commit is contained in:
Remco
2015-07-06 14:45:48 +02:00
parent be274685b5
commit 0516027069
+1 -1
View File
@@ -158,7 +158,7 @@ public class PlayState extends GameState {
}
private void endGame() {
if(sh.getProgress()/1000 < 5000)
if(sh.getProgress()/1000 > 5000)
{
sql.addPlaydata(sh.getCurrentSong(), sh.getCurrentSongInstance(), sh.getProgress()/1000, enemies_missed, enemies_hit, buttons_pressed, joystick_moved);
sh.getCurrentSongInstance().played();