- Degelijke pre state integratie.

- Help state naar volledigheid geintegreerd.
This commit is contained in:
Bilel Bghiel
2015-06-22 09:51:30 +02:00
parent 6d354d0675
commit 25828bdbf9
4 changed files with 26 additions and 23 deletions
+4 -7
View File
@@ -5,12 +5,7 @@ import java.util.ArrayList;
import java.util.List;
import model.SongHandler;
import model.gameState.GameOverState;
import model.gameState.GameState;
import model.gameState.HelpState;
import model.gameState.MenuState;
import model.gameState.PlayState;
import model.gameState.TitleState;
import model.gameState.*;
import control.button.Button;
import control.button.ButtonEvent;
import control.button.ButtonHandler;
@@ -35,7 +30,8 @@ public class GameStateManager {
MENU_STATE,
HELP_STATE,
PLAY_STATE,
GAMEOVER_STATE
GAMEOVER_STATE,
PRE_GAME_STATE
}
public GameStateManager(SongHandler sh, SQLConnector sql){
@@ -46,6 +42,7 @@ public class GameStateManager {
gamestates.add(new HelpState(this, sh, sql));
gamestates.add(new PlayState(this, sh, sql));
gamestates.add(new GameOverState(this, sh, sql));
gamestates.add(new PreGameState(this, sh, sql));
setState(State.TITLE_STATE);
}
+4 -2
View File
@@ -32,7 +32,8 @@ public class Images {
images.add(toCompatibleImage(ImageIO.read(Main.class.getResource("/image/aanwijzers4sho.png"))));
images.add(toCompatibleImage(ImageIO.read(Main.class.getResource("/image/kast.png"))));
images.add(toCompatibleImage(ImageIO.read(Main.class.getResource("/image/gameover.png"))));
images.add(toCompatibleImage(ImageIO.read(Main.class.getResource("/image/gameover.png")))); // HELP, MAAR NOG GEEN JUIST PLAATJE
images.add(toCompatibleImage(ImageIO.read(Main.class.getResource("/image/help.png"))));
images.add(toCompatibleImage(ImageIO.read(Main.class.getResource("/image/screenshot.png")))); // HELP, MAAR NOG GEEN JUIST PLAATJE
} catch (IOException e) {
e.printStackTrace();
}
@@ -45,7 +46,8 @@ public class Images {
public enum ImageType {
pulse, cursor, pressstart,
colorstrike, background, aanwijzers,
kast, gameover, help
kast, gameover, help,
screenshot
}
public static BufferedImage readImage(File f) {
+9 -1
View File
@@ -49,6 +49,8 @@ public class PlayState extends GameState {
private boolean init = false;
private boolean prestateShown = false;
private long oldProgress = 0;
public PlayState(GameStateManager gsm, SongHandler sh, SQLConnector sql) {
@@ -89,7 +91,12 @@ public class PlayState extends GameState {
public void update(float factor) {
if(init)
return;
if (!prestateShown) {
gsm.setState(control.GameStateManager.State.PRE_GAME_STATE);
prestateShown = true;
}
long progress = (long) ((sh.getProgress() / 1000) + (Enemy.secondsToEnd * 1000));
for (ButtonInstance bu : sh.getCurrentSongInstance().getButtonsBetween(oldProgress, progress)) {
@@ -160,6 +167,7 @@ public class PlayState extends GameState {
}
comboMulitplier = 0;
prestateShown = false;
if(currentScore == 0)
gsm.setState(State.MENU_STATE);
+9 -13
View File
@@ -17,15 +17,15 @@ import control.joystick.JoystickEvent;
public class PreGameState extends GameState {
private double index2 = 3,
index = 3,
timer;
index = 3;
private int grootte = 150;
SQLConnector sql;
private SQLConnector sql;
BasicStroke s = new BasicStroke(20);
private BasicStroke s = new BasicStroke(20);
BufferedImage screenshot;
private BufferedImage screenshot;
public PreGameState(GameStateManager gsm, SongHandler sh, SQLConnector sql) {
super(gsm, sh, sql);
@@ -40,11 +40,13 @@ public class PreGameState extends GameState {
@Override
public void update(float factor) {
// timer = timer +factor/1000;
// index -= timer;
index2 -= factor/1000;
index = (double) Math.round(index2*1000)/1000;
if(index <= 0){
grootte = 150;
index = 3;
index2 = 3;
gsm.setState(control.GameStateManager.State.PLAY_STATE);
}
@@ -65,18 +67,12 @@ public class PreGameState extends GameState {
g2.drawString(text, 325, 400);
if(index < 1){
text = "GO!!!";
// width = g2.getFontMetrics().stringWidth("GO!!!");
// g2.drawString("GO!!!",325,600);
}
else if (index < 2){
text = "SET";
// width = g2.getFontMetrics().stringWidth("SET");
// g2.drawString("SET", 450,600);
}
else{
text = "READY";
// width = g2.getFontMetrics().stringWidth("READY");
// g2.drawString("READY", 325, 600);
}
width = g2.getFontMetrics().stringWidth(text);
g2.drawString(text, (256+1024/2)-width/2, 600);