GameSprint1Done, little bug. When aiming right down not possible to hit with button 1 and 3 :S
This commit is contained in:
@@ -2,28 +2,63 @@ package model.drawObjects;
|
||||
|
||||
import image.Images;
|
||||
|
||||
import java.awt.BasicStroke;
|
||||
import java.awt.Color;
|
||||
import java.awt.Graphics2D;
|
||||
import java.awt.geom.AffineTransform;
|
||||
import java.awt.image.BufferedImage;
|
||||
import java.util.ArrayList;
|
||||
import java.util.Iterator;
|
||||
import java.util.List;
|
||||
|
||||
public class Player extends DrawObject {
|
||||
import model.gameState.PlayState;
|
||||
import model.objects.PlayArea;
|
||||
|
||||
public class Player extends Person {
|
||||
|
||||
private BufferedImage img;
|
||||
private PlayArea path ;
|
||||
public List<Bullet> bullets;
|
||||
|
||||
public Player(int x, int y){
|
||||
public Player(int x, int y,PlayArea paths){
|
||||
super(x,y);
|
||||
img = Images.getImage(Images.ImageType.player);
|
||||
|
||||
this.path = paths;
|
||||
img = Images.getImage(Images.ImageType.player2);
|
||||
width = img.getWidth();
|
||||
height = img.getHeight();
|
||||
bullets = new ArrayList<Bullet>();
|
||||
}
|
||||
|
||||
public void draw(Graphics2D g2){//
|
||||
g2.drawImage(img, transform, null);
|
||||
g2.drawImage(img, transform, null);
|
||||
|
||||
g2.setStroke(new BasicStroke(5));
|
||||
for(Bullet b : bullets){
|
||||
b.draw(g2);
|
||||
}
|
||||
}
|
||||
|
||||
public void update(){
|
||||
transform = new AffineTransform();
|
||||
transform.rotate(Math.toRadians(index*45),middlePoint.getX(),middlePoint.getY());
|
||||
transform.translate(middlePoint.getX() - width/2, middlePoint.getY() - height*2);
|
||||
transform.translate(middlePoint.getX() - width/2, middlePoint.getY() - height);
|
||||
for(Bullet b : bullets){
|
||||
b.update();
|
||||
}
|
||||
Iterator<Bullet> i = bullets.iterator();
|
||||
while(i.hasNext()){
|
||||
if(!PlayState.borderRect.intersectsLine(i.next().bullet)){
|
||||
i.remove();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void addBullet(Color c){
|
||||
System.out.println(index);
|
||||
bullets.add(new Bullet(10, c, 10, index,path.paths.get(index)));
|
||||
}
|
||||
|
||||
public void removeBullet(Bullet bullet){
|
||||
bullets.remove(bullet);
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user