- infopanel laat nu een tijdje je 'score change' zien, die na een bepaalde tijd vervaagd

- verbeteringen
This commit is contained in:
Bilel Bghiel
2015-06-19 22:42:00 +02:00
parent bfc62c2b62
commit 412ed60dfe
4 changed files with 84 additions and 78 deletions
+22 -27
View File
@@ -37,6 +37,8 @@ public class PlayState extends GameState {
public static int sizeOfEnemy = 40;
public static int currentScore = 0;
public static int comboScore = 0;
public static int lastScoreChange = 0;
public static int sinceScoreChanged = 75;
public static double lifePoints = 100;
private int enemies_hit = 0;
@@ -71,9 +73,7 @@ public class PlayState extends GameState {
joystick_moved = 0;
for(Path p : area.paths)
{
p.getEnemysInPath().clear();
}
for (int i = 1; i < ButtonHandler.getButtons().size(); i++) {
Button b = ButtonHandler.getButton(i);
@@ -108,28 +108,27 @@ public class PlayState extends GameState {
endGame();
oldProgress = progress;
Enemy closedEnemy = null;
player.update(factor);
for (Path path : area.paths) {
for (Path path : area.paths) {
Iterator<Enemy> enemyIterator = path.getEnemysInPath().iterator();
while (enemyIterator.hasNext()) {
Enemy e = enemyIterator.next();
if (e.getDistanceFromStart() > Enemy.distanceToOctagon + (sizeOfEnemy * 1.5)) {
enemyIterator.remove();
lifePoints -= 5;
lastScoreChange = -5;
sinceScoreChanged = 1;
comboScore /= 2;
enemies_missed++;
}
if(closedEnemy == null){
if(closedEnemy == null)
closedEnemy = e;
}
if((Enemy.distanceToOctagon-closedEnemy.getDistanceFromStart()) > (Enemy.distanceToOctagon-e.getDistanceFromStart())){
if((Enemy.distanceToOctagon-closedEnemy.getDistanceFromStart()) > (Enemy.distanceToOctagon-e.getDistanceFromStart()))
closedEnemy = e;
}
e.update(factor);
}
}
@@ -139,27 +138,25 @@ public class PlayState extends GameState {
infoPanel.updateIPanel();
if(lifePoints <= 0)
{
endGame();
}
if(comboScore >= 100)
{
comboScore = 0;
currentScore += 500;
if(comboScore >= 100) {
comboScore = 0;
currentScore += 500;
sinceScoreChanged = 1;
lastScoreChange = 500;
}
area.count();
if(closedEnemy == null){
if(closedEnemy == null)
area.pathPainted(-1, null);
}else{
else
area.pathPainted(closedEnemy.getIndex(), closedEnemy.getColor());
}
}
private void endGame() {
if(sh.getProgress()/1000 > 5000)
{
if(sh.getProgress()/1000 > 5000) {
sql.addPlaydata(sh.getCurrentSong(), sh.getCurrentSongInstance(), sh.getProgress()/1000, enemies_missed, enemies_hit, buttons_pressed, joystick_moved);
sh.getCurrentSongInstance().played();
}
@@ -176,6 +173,7 @@ public class PlayState extends GameState {
infoPanel.draw(g2);
g2.setClip(borderRect);
area.draw(g2);
sinceScoreChanged++;
for (Path p : area.paths) {
if (p.getEnemysInPath() != null) {
@@ -187,14 +185,13 @@ public class PlayState extends GameState {
}
}
}
if (player != null)
player.draw(g2);
} catch (Exception e) {
}
if(!Window.ON_RASP){
int width,height;
width = g2.getFontMetrics().stringWidth("");
height = g2.getFontMetrics().getHeight();
for (int i = 1; i < ButtonHandler.getButtons().size(); i++) {
Ellipse2D oval = new Ellipse2D.Double(880+(50*i), 0, 50, 50);
@@ -217,6 +214,8 @@ public class PlayState extends GameState {
if (e.getButton().getColor().equals(enemy.getColor())) {
currentScore += enemy.getDistanceFromStart() - Enemy.distanceToOctagon;
comboScore += 5;
lastScoreChange = 5;
sinceScoreChanged = 1;
lifePoints = Math.min(lifePoints+10, 100);
area.setHitAreaColor(enemy.getColor());
area.hit();
@@ -235,15 +234,11 @@ public class PlayState extends GameState {
if(notHit)
{
if(area.paths.get(player.getIndex()).getEnemysInPath().size() > 0)
{
lifePoints -= 1.5;
}
}
if(e.getButton().getButtonID() == 0)
{
endGame();
}
else
buttons_pressed++;
}