Only full screen on rpi & enabled AA

This commit is contained in:
jancoow
2015-05-27 11:41:10 +02:00
parent 54382e9c1d
commit 6510d4b93a
2 changed files with 16 additions and 2 deletions
+9
View File
@@ -1,5 +1,7 @@
package main;
import java.awt.GraphicsDevice;
import java.awt.GraphicsEnvironment;
import java.awt.event.WindowAdapter;
import java.awt.event.WindowEvent;
@@ -48,6 +50,13 @@ public class Window extends JFrame {
if(ON_RASP) //TODO REMOVE
{
led = new LedHandler();
GraphicsEnvironment graphicsEnvironment = GraphicsEnvironment.getLocalGraphicsEnvironment();
GraphicsDevice[] devices = graphicsEnvironment.getScreenDevices();
if (!devices[0].isFullScreenSupported ())
{
throw new UnsupportedOperationException ("Fullscreen mode is unsupported.");
}
devices[0].setFullScreenWindow(this);
}
ButtonHandler bth = new ButtonHandler(led);
+7 -2
View File
@@ -3,6 +3,7 @@ package view;
import java.awt.Dimension;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.RenderingHints;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
@@ -27,7 +28,7 @@ public class GameView extends JPanel implements ActionListener{
{
this.led=led;
this.gsm = gsm;
t = new Timer(1000/30, this);
t = new Timer(1000/60, this);
t.start();
setPreferredSize(new Dimension(1280,1024));
}
@@ -40,8 +41,12 @@ public class GameView extends JPanel implements ActionListener{
public void paintComponent(Graphics g)
{
super.paintComponent(g);
Graphics2D g2d = (Graphics2D) g;
Graphics2D g2d = (Graphics2D) g;
RenderingHints rh = new RenderingHints(
RenderingHints.KEY_ANTIALIASING,
RenderingHints.VALUE_ANTIALIAS_ON);
g2d.setRenderingHints(rh);
gsm.currentState.draw(g2d);
}
}