game logic fixed1.0
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@@ -11,6 +11,7 @@ import java.awt.image.BufferedImage;
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import control.joystick.JoystickEvent;
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import model.SongHandler;
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import control.GameStateManager;
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import control.GameStateManager.State;
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import control.button.ButtonEvent;
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public class TitleState extends GameState {
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@@ -73,7 +74,8 @@ public class TitleState extends GameState {
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switch(e.getButton().getButtonID()){
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case 0:
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gsm.next();
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//gsm.next();
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gsm.setState(State.PLAY_STATE);
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break;
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}
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