Àchtergrond verandert van kleur en inforpanel is beter

This commit is contained in:
Dofensmirtsz
2015-06-18 14:02:38 +02:00
parent 7507d0fd63
commit 82f903828f
3 changed files with 35 additions and 9 deletions
Binary file not shown.
+17 -5
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@@ -4,6 +4,7 @@ import image.Images;
import java.awt.Color;
import java.awt.Font;
import java.awt.GradientPaint;
import java.awt.Graphics2D;
import java.awt.RenderingHints;
import java.awt.Transparency;
@@ -51,25 +52,36 @@ public class InfoPanel {
Graphics2D g2 = infoPanel.createGraphics();
RenderingHints rh = new RenderingHints(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON);
g2.setRenderingHints(rh);
g2.setColor(Color.BLACK);
// g2.setColor(Color.GRAY);
GradientPaint gp = new GradientPaint(0, 0, new Color(245,245,245), 256, 1024, Color.WHITE);
g2.setPaint(gp);
g2.fillRect(x, y, 256, 1024);
g2.setColor(Color.BLACK);
g2.drawRect(x, y, 255, 1023);
Font scoreFont = new Font("OCR A Extended", Font.BOLD, 30);
g2.setFont(scoreFont);
g2.setColor(Color.GREEN);
g2.fillRect(25, 100, (int)(2 * PlayState.lifePoints), 30);
g2.setColor(Color.ORANGE);
g2.setColor(Color.BLACK);
g2.drawString("Score: " + totalHighscore, 25, 75);
g2.drawRect(25, 100, 200, 30);
g2.drawRect(25, 300, 200, 700);
g2.drawString(sh.getCurrentSong().getTitle(), 25, 200);
g2.drawString(sh.getCurrentSongInstance().getDifficulty(), 25, 230);
g2.drawString(sh.getCurrentSong().getAuthor(), 25, 260);
g2.drawString(time, 25, 290);
g2.drawString(sh.getCurrentSongInstance().getDifficulty(), 25, 230);
g2.drawString(sh.getCurrentSong().getAuthor(), 25, 260);
g2.drawString(time, 25, 290);
// GradientPaint gp = new GradientPaint(300, 0, new Color(200,200,255), 256, 1024, Color.WHITE);
// g2.setPaint(gp);
// g2.fillRect(x, y, 256, 1024);
g2.setColor(Color.YELLOW);
g2.fillRect(25, 1000 - 7 * PlayState.comboScore, 200, 0 + 7 * PlayState.comboScore);
g2.dispose();
+18 -4
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@@ -2,13 +2,17 @@ package model.objects;
import image.Images;
import java.awt.AlphaComposite;
import java.awt.BasicStroke;
import java.awt.Color;
import java.awt.Graphics2D;
import java.awt.Polygon;
import java.awt.RenderingHints;
import java.awt.Stroke;
import java.awt.Transparency;
import java.awt.geom.GeneralPath;
import java.awt.geom.Line2D;
import java.awt.geom.Rectangle2D;
import java.awt.image.VolatileImage;
import java.util.ArrayList;
import java.util.List;
@@ -25,11 +29,15 @@ public class PlayArea {
private VolatileImage background;
private boolean hit = false;
private int count = 0,maxCount = 100,pathID = -1;
private Stroke stroke = new BasicStroke(5);
private Rectangle2D backgroundPlay = new Rectangle2D.Double(256, 0, 1024, 1024);
public PlayArea(double xToRight,double heightOfGameScreen,double widthOfGameScreen, int sizeOctagon) {
super();
paths = new ArrayList<Path>();
setHitAreaColor(Color.RED);
setHitAreaColor(Color.WHITE);
//make the polygons
int amountOfAngles = 8;
double middlePointX = widthOfGameScreen/2+xToRight;
@@ -80,11 +88,14 @@ public class PlayArea {
//drawing into buffer
background = Images.initVolatileImage(1280,1024, Transparency.BITMASK);
Graphics2D g2 = background.createGraphics();
Graphics2D g2 = background.createGraphics();
RenderingHints rh = new RenderingHints(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON);
g2.setRenderingHints(rh);
Line2D current;
// g2.setColor(Color.WHITE);
// g2.fillRect(256, 0, 1024, 1024);
Line2D current;
g2.setColor(Color.BLACK);
g2.setStroke(stroke);
for(int i = 0; i < paths.size(); i++){
current = paths.get(i);
g2.draw(current);
@@ -104,7 +115,10 @@ public class PlayArea {
hit = false;
}
}
if(pathID >= 0 && pathColor != null){
if(pathID >= 0 && pathColor != null){
g2.setColor(new Color(pathColor.getRed(), pathColor.getGreen(), pathColor.getBlue(),50));
g2.fill(backgroundPlay);
g2.setStroke(stroke);
g2.setColor(pathColor);
g2.draw(paths.get(pathID));
}