Gameover toegevoegt
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@@ -13,7 +13,7 @@ import model.gameState.PlayState;
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public class InfoPanel {
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private String totalHighscore = "Score: 000000";
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private static String totalHighscore = "000000";
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private int x, y;
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private VolatileImage infoPanel;
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@@ -25,7 +25,7 @@ public class InfoPanel {
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}
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public void updateIPanel() {
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totalHighscore = "Score: " + PlayState.currentScore;
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totalHighscore = "" + PlayState.currentScore;
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generateInfoPanel();
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}
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@@ -43,7 +43,7 @@ public class InfoPanel {
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g2.setFont(scoreFont);
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g2.setColor(Color.ORANGE);
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g2.drawString(totalHighscore, 25, 75);
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g2.drawString("Score: " + totalHighscore, 25, 75);
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g2.drawRect(25, 100, 200, 30);
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g2.drawRect(25, 300, 200, 700);
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g2.setColor(Color.GREEN);
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@@ -59,7 +59,7 @@ public class InfoPanel {
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g2.drawImage(infoPanel, 0, 0, 256,1024,null);
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}
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public String getTotalHighscore()
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public static String getTotalHighscore()
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{
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return totalHighscore;
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}
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