Gameover toegevoegt

This commit is contained in:
Daniel
2015-06-08 14:50:38 +02:00
parent 236b74ba7c
commit 85107d85a9
4 changed files with 12 additions and 8 deletions
+4 -1
View File
@@ -5,6 +5,7 @@ import java.util.ArrayList;
import java.util.List;
import model.SongHandler;
import model.gameState.GameOverState;
import model.gameState.GameState;
import model.gameState.MenuState;
import model.gameState.PlayState;
@@ -22,7 +23,8 @@ public class GameStateManager {
public enum State {
TITLE_STATE,
MENU_STATE,
PLAY_STATE
PLAY_STATE,
GAMEOVER_STATE
}
public GameStateManager(SongHandler sh){
@@ -30,6 +32,7 @@ public class GameStateManager {
gamestates.add(new TitleState(this, sh));
gamestates.add(new MenuState(this, sh));
gamestates.add(new PlayState(this, sh));
gamestates.add(new GameOverState(this, sh));
setState(State.TITLE_STATE);
}
+2 -1
View File
@@ -32,6 +32,7 @@ public class Images {
images.add(toCompatibleImage(ImageIO.read(Main.class.getResource("/image/background.png"))));
images.add(toCompatibleImage(ImageIO.read(Main.class.getResource("/image/aanwijzers4sho.png"))));
images.add(toCompatibleImage(ImageIO.read(Main.class.getResource("/image/kast.png"))));
images.add(toCompatibleImage(ImageIO.read(Main.class.getResource("/image/gameover.png"))));
} catch (IOException e) {
e.printStackTrace();
}
@@ -42,7 +43,7 @@ public class Images {
}
public enum ImageType {
pulse,cursor,pressstart,colorstrike,background,aanwijzers,kast
pulse,cursor,pressstart,colorstrike,background,aanwijzers,kast,gameover
}
public static BufferedImage readImage(File f) {
+2 -2
View File
@@ -114,7 +114,7 @@ public class PlayState extends GameState {
lifePoints -= 0.002 * factor;
if(lifePoints <= 0)
gsm.setState(State.MENU_STATE);
gsm.setState(State.GAMEOVER_STATE);
if(comboScore >= 100)
{
comboScore = 0;
@@ -177,7 +177,7 @@ public class PlayState extends GameState {
if(e.getButton().getButtonID() == 0)
{
gsm.setState(State.MENU_STATE);
gsm.setState(State.GAMEOVER_STATE);
}
}
+4 -4
View File
@@ -13,7 +13,7 @@ import model.gameState.PlayState;
public class InfoPanel {
private String totalHighscore = "Score: 000000";
private static String totalHighscore = "000000";
private int x, y;
private VolatileImage infoPanel;
@@ -25,7 +25,7 @@ public class InfoPanel {
}
public void updateIPanel() {
totalHighscore = "Score: " + PlayState.currentScore;
totalHighscore = "" + PlayState.currentScore;
generateInfoPanel();
}
@@ -43,7 +43,7 @@ public class InfoPanel {
g2.setFont(scoreFont);
g2.setColor(Color.ORANGE);
g2.drawString(totalHighscore, 25, 75);
g2.drawString("Score: " + totalHighscore, 25, 75);
g2.drawRect(25, 100, 200, 30);
g2.drawRect(25, 300, 200, 700);
g2.setColor(Color.GREEN);
@@ -59,7 +59,7 @@ public class InfoPanel {
g2.drawImage(infoPanel, 0, 0, 256,1024,null);
}
public String getTotalHighscore()
public static String getTotalHighscore()
{
return totalHighscore;
}