fixed buggs

This commit is contained in:
Remco
2015-06-02 11:14:05 +02:00
parent 42ae80b1b3
commit 8cda332a95
4 changed files with 206 additions and 10 deletions
+5
View File
@@ -0,0 +1,5 @@
package control;
public class JoyStick {
}
+199
View File
@@ -0,0 +1,199 @@
package model.drawObjects.enemy;
import java.awt.Color;
import java.awt.Graphics2D;
import java.awt.geom.Line2D;
import java.awt.geom.Point2D;
import model.drawObjects.DrawObject;
public class Enemy extends DrawObject {
private int length,timeToClick = 5,currentTimeToClick;
private double speedX,speedY,lengthOf1Side;//lengthOf1Side wordt alleen gebruikt als de lijn een schuine lijn is.
public Line2D enemy;
private Color c;
private boolean clickable = false;
/**
*
* @param pathID
* @param lengthOfEnemy
* @param c
* @param beginPoint
* @param endPoint
* @param steptsToEndPoint
*/
public Enemy(int pathID,int lengthOfEnemy,Color c,double steptsToEndPoint,Point2D beginPoint,Point2D endPoint){
super();
this.length = lengthOfEnemy;
// System.out.println(this.length*this.length/2);
// System.out.println(Math.sqrt(Math.pow(this.length,2)/2));
lengthOf1Side = Math.sqrt(Math.pow(lengthOfEnemy,2)/2);
this.c = c;
this.index = pathID;
double beginX, beginY,endX = 0,endY = 0;
beginX = beginPoint.getX();
beginY = beginPoint.getY();
endX = beginX;
endY = beginY;
//the 8 richtingen van de octagon
switch(index){
case 0:
endY -= this.length;
break;
case 1:
endY -= lengthOf1Side;
endX += lengthOf1Side;
break;
case 2:
endX -= this.length;
break;
case 3:
endY += lengthOf1Side;
endX += lengthOf1Side;
break;
case 4:
endY += this.length;
break;
case 5:
endY += lengthOf1Side;
endX -= lengthOf1Side;
break;
case 6:
endX += this.length;
break;
case 7:
endY -= lengthOf1Side;
endX -= lengthOf1Side;
break;
}
enemy = new Line2D.Double(beginX, beginY, endX, endY);
//bereken de lengte van de enemy tot het einde van de lijn
double distanceX,distanceY;
distanceX = (enemy.getX1() - endPoint.getX());
distanceY = (enemy.getY1() - endPoint.getY());
//de afstand mag niet negatief zijn
if(distanceX < 0){
distanceX *= -1;
}
if(distanceY < 0){
distanceY *= -1;
}
// System.out.println("Index: "+index+"\tX afstand: "+distanceX+"\tY afstand: "+distanceY);
//snelheid = afstand /tijd
speedX = (distanceX /steptsToEndPoint);
speedY = (distanceY /steptsToEndPoint);
// System.out.println("Index: "+index+"\tX speed: "+speedX+"\tY speed: "+speedY);
}
@Override
public void draw(Graphics2D g2) {
g2.setPaint(c);
g2.draw(enemy);
}
@Override
public void update() {
if(clickable){
currentTimeToClick++;
}
double x1,x2,y1,y2;
x1 = enemy.getX1();
x2 = enemy.getX2();
y1 = enemy.getY1();
y2 = enemy.getY2();
switch(index){
case 0:
y1 += speedY;
y2 = y1 - length;
break;
case 1:
x1 -= speedX;
x2 = x1 + lengthOf1Side;
y1 += speedY;
y2 = y1 - lengthOf1Side;
break;
case 2:
x1 -= speedX;
x2 = x1 + length;
break;
case 3:
x1 -= speedX;
x2 = x1 + lengthOf1Side;
y1 -= speedY;
y2 = y1 + lengthOf1Side;
break;
case 4:
y1 -= speedY;
y2 = y1 + length;
break;
case 5:
x1 += speedX;
x2 = x1 - lengthOf1Side;
y1 -= speedY;
y2 = y1 + lengthOf1Side;
break;
case 6:
x1 += speedX;
x2 = x1 - length;
break;
case 7:
x1 += speedX;
x2 = x1 - lengthOf1Side;
y1 += speedY;
y2 = y1 - lengthOf1Side;
break;
}
enemy.setLine(x1, y1, x2, y2);
}
public Color getColor() {
return c;
}
public void setColor(Color c) {
this.c = c;
}
public Line2D getEnemy() {
return enemy;
}
public void setBullet(Line2D bullet) {
this.enemy = bullet;
}
public void clickable(){
clickable = true;
}
/**
* deze methode kijkt hoeveel frame je nog hebt om te klikken op het moment dat je bolletje in de hitzone zit
* @return
*/
public boolean finised(){
if(currentTimeToClick >= timeToClick){
return true;
}
return false;
}
public boolean isClickable(){
return clickable;
}
public int getTimeLeftToClick() {
return currentTimeToClick;
}
}
+2 -9
View File
@@ -1,9 +1,5 @@
package model.gameState;
import image.Images;
import image.Images.ImageType;
import java.awt.Color;
import java.awt.Graphics2D;
import java.util.ArrayList;
@@ -12,14 +8,9 @@ import model.objects.MenuButton;
import control.GameStateManager;
import control.GameStateManager.State;
import control.button.ButtonEvent;
import control.joystick.Joystick;
import control.joystick.JoystickEvent;
public class MenuState extends GameState {
private ArrayList<MenuButton> buttons;
private int selected;
int frame = 0;
int maxFrames = 2560;
@@ -35,6 +26,8 @@ public class MenuState extends GameState {
}
@Override
public void init() {
// TODO Auto-generated method stub
}
@Override
-1
View File
@@ -34,7 +34,6 @@ public class InfoPanel {
}
public void draw(Graphics2D g2){
g2.setColor(Color.BLACK);
g2.fillRect(x, y, 256, 1024);
Font scoreFont = new Font("OCR A Extended", Font.BOLD, 30);
g2.setFont(scoreFont);