Added more time to win
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@@ -103,7 +103,7 @@ public class PlayState extends GameState {
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}
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if(progress > sh.getCurrentSongInstance().getEndTime() + Enemy.secondsToEnd*1000*2){
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if(progress > sh.getCurrentSongInstance().getEndTime() + Enemy.secondsToEnd*1000*3){
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won = true;
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endGame();
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}
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