Bugfix things
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@@ -2,10 +2,9 @@ package control;
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import java.awt.event.ActionEvent;
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import java.awt.event.ActionListener;
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import java.util.Timer;
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import java.util.TimerTask;
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import javax.swing.Timer;
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import model.GameModel;
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import view.GameView;
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import control.button.ButtonEvent;
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@@ -27,8 +26,20 @@ public class GameControl implements JoystickListener, ButtonListener, ActionList
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this.view = view;
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this.gsm = gsm;
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view.setIgnoreRepaint(true);
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update = new Timer(1000/60,this);
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update.start();
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// update = new Timer(1000/60,this);
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// update.start();
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Timer update = new Timer();
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update.schedule(new TimerTask() {
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@Override
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public void run() {
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long currentTime = System.currentTimeMillis();
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model.update(currentTime - lastTime);
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lastTime = currentTime;
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view.repaint();
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System.out.println("Test");
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}
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}, 0,1000/120);
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}
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@Override
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@@ -15,10 +15,7 @@ public class LedHandler {
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try {
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p = Runtime.getRuntime().exec("sudo python led.py");
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inp = new BufferedReader( new InputStreamReader(p.getInputStream()) );
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out = new BufferedWriter( new OutputStreamWriter(p.getOutputStream()) );
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//setLed(15, 100, 100, 100);
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//strobo();
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out = new BufferedWriter( new OutputStreamWriter(p.getOutputStream()) );
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}
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catch (Exception err) {
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err.printStackTrace();
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+1
-1
@@ -61,7 +61,7 @@ public class Window extends JFrame {
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final SongHandler sh = new SongHandler();
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GameStateManager gsm = new GameStateManager(sh);
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GameView view = new GameView(led,gsm);
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GameModel model = new GameModel(sh, gsm);
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GameModel model = new GameModel(sh, gsm, led);
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GameControl control = new GameControl(model, view,gsm);
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setContentPane(view);
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+24
-11
@@ -2,24 +2,37 @@ package model;
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import java.awt.Color;
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import main.Window;
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import control.GameStateManager;
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import control.LedHandler;
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import control.button.ButtonHandler;
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public class GameModel{
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public static Color[] colors = {Color.GREEN,Color.YELLOW,Color.RED,Color.MAGENTA,Color.CYAN,Color.WHITE};
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public class GameModel {
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public static Color[] colors = { Color.GREEN, Color.YELLOW, Color.RED, Color.MAGENTA, Color.CYAN, Color.WHITE };
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private GameStateManager gsm;
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public GameModel(SongHandler sh, GameStateManager gsm)
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{
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private LedHandler led;
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public GameModel(SongHandler sh, GameStateManager gsm, LedHandler led) {
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this.gsm = gsm;
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for(int i = 1; i < ButtonHandler.getButtons().size(); i++){
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ButtonHandler.getButtons().get(i).setColor(colors[i-1]);;
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this.led = led;
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for (int i = 1; i < ButtonHandler.getButtons().size(); i++) {
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ButtonHandler.getButtons().get(i).setColor(colors[i - 1]);
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;
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}
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}
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public void update(float factor){
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public void update(float factor) {
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gsm.update(factor);
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Color c = colors[(int) (Math.random() * (colors.length - 1) + 1)];
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if (Window.ON_RASP) {
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for (int i = 7; i < 54; i++) {
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led.setLed(i, c.getRed(), c.getGreen(), c.getBlue());
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}
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led.show();
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}
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}
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}
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@@ -66,8 +66,6 @@ public class PlayState extends GameState {
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ButtonHandler.getButton(1).setColor(sh.getCurrentSongInstance().getButtons().get(0).getColor());
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// System.out.println("Diff" +
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// sh.getCurrentSongInstance().getDifficulty());
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}
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@Override
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@@ -78,8 +76,6 @@ public class PlayState extends GameState {
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for (ButtonInstance bu : sh.getCurrentSongInstance().getButtonsBetween(oldProgress, progress)) {
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Button b = ButtonHandler.getButton(bu.getButtonID());
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b.setColor(bu.getColor());
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// System.out.println(bu.getButtonID() + " - " + bu.getColor()+
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// " / " + b.getColor());
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}
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for (ObjectInstance ob : sh.getCurrentSongInstance().getObjectsBetween(oldProgress, progress)) {
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@@ -168,6 +164,11 @@ public class PlayState extends GameState {
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lifePoints -= 1.5;
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}
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}
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if(e.getButton().getButtonID() == 0)
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{
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gsm.setState(State.MENU_STATE);
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}
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}
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@Override
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