If you not die you win

This commit is contained in:
Remco
2015-07-06 16:55:15 +02:00
parent 0516027069
commit bedd6899db
6 changed files with 192 additions and 10 deletions
+13 -4
View File
@@ -45,6 +45,7 @@ public class PlayState extends GameState {
private int joystick_moved = 0;
private boolean init = false;
private static boolean won = false;
private long oldProgress = 0;
@@ -60,6 +61,7 @@ public class PlayState extends GameState {
@Override
public void init() {
init = true;
won = false;
lifePoints = 100;
currentScore = 0;
comboScore = 0;
@@ -104,8 +106,11 @@ public class PlayState extends GameState {
}
if(progress > sh.getCurrentSongInstance().getEndTime() + Enemy.secondsToEnd*1000*2)
endGame();
if(progress > sh.getCurrentSongInstance().getEndTime() + Enemy.secondsToEnd*1000*2){
won = true;
endGame();
}
oldProgress = progress;
@@ -157,7 +162,7 @@ public class PlayState extends GameState {
}
}
private void endGame() {
private void endGame() {
if(sh.getProgress()/1000 > 5000)
{
sql.addPlaydata(sh.getCurrentSong(), sh.getCurrentSongInstance(), sh.getProgress()/1000, enemies_missed, enemies_hit, buttons_pressed, joystick_moved);
@@ -167,7 +172,7 @@ public class PlayState extends GameState {
if(currentScore == 0)
gsm.setState(State.MENU_STATE);
else
gsm.setState(State.GAMEOVER_STATE);
gsm.setState(State.END_STATE);
}
@Override
@@ -290,5 +295,9 @@ public class PlayState extends GameState {
Path path = area.paths.get(pathID);
Enemy e = new Enemy(pathID, 1, color, path);
path.getEnemysInPath().addLast(e);
}
public static boolean won(){
return won;
}
}