original game? (reverted from commit 3fc6c98ea5)

Fixed overwrited code
This commit is contained in:
jancoow
2015-06-02 10:22:52 +02:00
parent 3fc6c98ea5
commit df207836e0
21 changed files with 647 additions and 363 deletions
+106
View File
@@ -0,0 +1,106 @@
package model.drawObjects;
import java.awt.Color;
import java.awt.Graphics2D;
import java.awt.geom.Line2D;
public class Bullet extends DrawObject {
private double speed,lengthOfBullet;
private Line2D bullet;
private Color c;
public Bullet(double speed,Color c,double lengthOfBullet,int index,Line2D path) {
super();
this.speed = speed;
this.lengthOfBullet = lengthOfBullet;
this.c = c;
double beginX = path.getX2();
double beginY = path.getY2();
double endX = beginX;
double endY = beginY;
//the 8 richtingen van de octagon
switch(index){
case 0:
endY = beginY - lengthOfBullet;
break;
case 1:
endX = beginX + lengthOfBullet;
endY = beginY - lengthOfBullet;
break;
case 2:
endX = beginX + lengthOfBullet;
break;
case 3:
endX = beginX + lengthOfBullet;
endY = beginY + lengthOfBullet;
break;
case 4:
endY = beginY + lengthOfBullet;
break;
case 5:
endX = beginX - lengthOfBullet;
endY = beginY + lengthOfBullet;
break;
case 6:
endX = beginX - lengthOfBullet;
break;
case 7:
endX = beginX - lengthOfBullet;
endY = beginY - lengthOfBullet;
break;
}
bullet = new Line2D.Double(beginX, beginY, endX, endY);
}
@Override
public void draw(Graphics2D g2) {
g2.setPaint(c);
g2.draw(bullet);
}
@Override
public void update() {
double x1 = bullet.getX1();
double x2 = bullet.getX2();
double y1 = bullet.getY1();
double y2 = bullet.getY2();
double yDifference = y2 - y1;
double xDifference = x2 - x1;
if(yDifference < 0.0){
y1 -= speed;
y2 = y1-lengthOfBullet;
}else if(yDifference > 0.0){
y1 += speed;
y2 = y1+lengthOfBullet;
}
if(xDifference < 0.0){
x1 -= speed;
x2 = x1-lengthOfBullet;
}else if(xDifference > 0.0){
x1 += speed;
x2 = x1+lengthOfBullet;
}
bullet.setLine(x1, y1, x2, y2);
}
public Color getColor() {
return c;
}
public void setColor(Color c) {
this.c = c;
}
public Line2D getBullet() {
return bullet;
}
public void setBullet(Line2D bullet) {
this.bullet = bullet;
}
}