Draw copyright on top. Made frames slower

This commit is contained in:
2015-07-09 16:26:19 +02:00
parent e32165f654
commit f771fb4e2d
+19 -12
View File
@@ -32,7 +32,9 @@ public class TitleState extends GameState {
int index = 0;
int varx = 0;
int frame;
int frame = 0;
int image_x = 0;
int indexKast = 0;
@@ -49,26 +51,35 @@ public class TitleState extends GameState {
public void init() {
if(!sh.isPlaying())
sh.play();
frame = 0;
image_x = 0;
indexKast = 0;
xKast = 0;
}
@Override
public void update(float factor) {
frame+=5;
image_x = ((frame / 6) % 6) * 49;
frame++;
indexKast++;
xKast = indexKast/10;
xKast%=4;
}
@Override
public void draw(Graphics2D g2) {
g2.drawImage(background, 0, 0, 1280, 1024, null);
int image_x = ((frame / 6) % 6) * 49;
g2.drawImage(pressStart.getSubimage(image_x, 0, 49, 26), 640-122, 512, 245, 130, null);
xKast = indexKast/10;
xKast%=4;
//g2.drawImage(kast.getSubimage(xKast*300,0,300,400), 640-122,650,300,400,null);
g2.drawImage(kast.getSubimage(xKast*600,0,600,800), 490,624,300,400,null);
g2.setFont(textFont);
g2.setColor(Color.WHITE);
g2.drawString("©2015 Team Hamtaro", 550, 1012);
}
@Override
@@ -114,10 +125,6 @@ public class TitleState extends GameState {
g2.setPaint(gp);
g2.fillRect(300, 0, 680, 1024);
g2.setFont(textFont);
g2.setColor(Color.WHITE);
g2.drawString("2015 Team Hamtaro", 550, 1012);
g2.setColor(Color.RED);
g2.setFont(textFont2);
g2.drawString("Color", 385, 212);