Files
Arcade/model/gameState/GameState.java
2015-06-21 01:59:22 +02:00

32 lines
805 B
Java

package model.gameState;
import java.awt.Graphics2D;
import model.SongHandler;
import control.GameStateManager;
import control.button.ButtonEvent;
import control.joystick.JoystickEvent;
import data.io.SQLConnector;
public abstract class GameState {
protected GameStateManager gsm;
protected SongHandler sh;
protected SQLConnector sql;
public GameState(GameStateManager gsm, SongHandler sh, SQLConnector sql) {
this.gsm = gsm;
this.sh = sh;
this.sql = sql;
}
public abstract void init();
public abstract void update(float factor);
public abstract void draw(Graphics2D g2);
public abstract void buttonPressed(ButtonEvent e);
public abstract void buttonReleased(ButtonEvent e);
public abstract void onJoystickMoved(JoystickEvent e);
public void stopAudio() { sh.close(); }
}