46 lines
665 B
Java
46 lines
665 B
Java
package model.gameState;
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import java.awt.Graphics2D;
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import java.awt.event.KeyEvent;
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import control.GameStateManager;
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public class MenuState extends GameState {
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public MenuState(GameStateManager gsm) {
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super(gsm);
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}
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@Override
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public void init() {
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// TODO Auto-generated method stub
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}
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@Override
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public void update() {
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// TODO Auto-generated method stub
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}
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@Override
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public void draw(Graphics2D g2) {
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g2.fillRect(10, 10, 100, 10);
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}
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@Override
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public void keyPressed(KeyEvent e) {
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if(e.getKeyCode() == KeyEvent.VK_Q){
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gsm.next();
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}
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}
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@Override
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public void keyReleased(KeyEvent e) {
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// TODO Auto-generated method stub
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}
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}
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