Files
Arcade/control/GameStateManager.java
T

49 lines
990 B
Java

package control;
import java.util.ArrayList;
import java.util.List;
import model.SongHandler;
import model.gameState.GameState;
import model.gameState.MenuState;
import model.gameState.PickSongState;
import model.gameState.PlayState;
public class GameStateManager {
private List<GameState> gamestates;
public GameState currentState;
private int index = 0;
public enum State {
MENU_STATE,
PLAY_STATE,
PICKSONG_STATE
}
public GameStateManager(SongHandler sh){
gamestates = new ArrayList<GameState>();
gamestates.add(new MenuState(this, sh));
gamestates.add(new PlayState(this, sh));
gamestates.add(new PickSongState(this, sh));
currentState = gamestates.get(0);
}
public void setState(State st)
{
currentState = gamestates.get(st.ordinal());
currentState.init();
}
public void next() {
index++;
index %= gamestates.size();
currentState = gamestates.get(index);
currentState.init();
}
public void update(){
currentState.update();
}
}