Files
Arcade/model/gameState/MenuState.java
T

46 lines
665 B
Java

package model.gameState;
import java.awt.Graphics2D;
import java.awt.event.KeyEvent;
import control.GameStateManager;
public class MenuState extends GameState {
public MenuState(GameStateManager gsm) {
super(gsm);
}
@Override
public void init() {
// TODO Auto-generated method stub
}
@Override
public void update() {
// TODO Auto-generated method stub
}
@Override
public void draw(Graphics2D g2) {
g2.fillRect(10, 10, 100, 10);
}
@Override
public void keyPressed(KeyEvent e) {
if(e.getKeyCode() == KeyEvent.VK_Q){
gsm.next();
}
}
@Override
public void keyReleased(KeyEvent e) {
// TODO Auto-generated method stub
}
}