Files
Arcade/model/GameModel.java
T

37 lines
837 B
Java

package model;
import java.awt.Color;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import javax.swing.Timer;
import view.GameView;
import control.GameStateManager;
import control.button.ButtonHandler;
public class GameModel implements ActionListener{
private GameView view;
private Timer update;
public static Color[] colors = {Color.MAGENTA,Color.RED,Color.GREEN,Color.YELLOW,Color.CYAN,Color.BLUE};
private GameStateManager gsm;
public GameModel(GameView view,GameStateManager gsm)
{
this.view = view;
this.gsm = gsm;
update = new Timer(1000/30, this);
update.start();
for(int i = 1; i < ButtonHandler.getButtons().size(); i++){
ButtonHandler.getButtons().get(i).setColor(colors[i-1]);;
}
}
@Override
public void actionPerformed(ActionEvent e) {
gsm.update();
}
}