Files
2016-06-22 22:05:50 +02:00

18 lines
266 B
C++

#pragma once
#include "Entity.h"
#include <string>
class LevelObject : public Entity
{
public:
LevelObject(const std::string &fileName,
const Vec3f &position,
const Vec3f &rotation,
const float &scale,
const bool &hasCollision);
~LevelObject();
};