18 lines
266 B
C++
18 lines
266 B
C++
#pragma once
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#include "Entity.h"
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#include <string>
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class LevelObject : public Entity
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{
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public:
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LevelObject(const std::string &fileName,
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const Vec3f &position,
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const Vec3f &rotation,
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const float &scale,
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const bool &hasCollision);
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~LevelObject();
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};
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