Increase scale to massive
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@@ -12,6 +12,8 @@ HeightMap::HeightMap(const std::string &file)
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int bpp;
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unsigned char* imgData = stbi_load(file.c_str(), &width, &height, &bpp, 4);
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int scale = 50;
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for (int h = 0; h < height; h++)
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{
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for (int w = 0; w < width; w++)
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@@ -22,7 +24,7 @@ HeightMap::HeightMap(const std::string &file)
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float y = ((float)imgData[((h + offsets[i][0]) + (w + offsets[i][1]) * width) * 4]);
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y = (y / 256.0f) * 100.0f;
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vertices.push_back(Vertex{ (float)(h + offsets[i][0]), y, (float)(w + offsets[i][1]),
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vertices.push_back(Vertex{ (float)(h + offsets[i][0])*scale, y*scale, (float)(w + offsets[i][1])*scale,
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0, 1, 0,
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(h + offsets[i][0]) / (float)height, (w + offsets[i][1]) / (float)width } );
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}
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+3
-3
@@ -63,7 +63,7 @@ void display()
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glMatrixMode(GL_PROJECTION);
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glLoadIdentity();
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gluPerspective(60.0f, (float)width/height, 0.1, 5000);
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gluPerspective(60.0f, (float)width/height, 0.1, 15000);
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glMatrixMode(GL_MODELVIEW);
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glLoadIdentity();
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@@ -123,7 +123,7 @@ void idle()
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float deltaTime = frameTime - lastFrameTime;
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lastFrameTime = frameTime;
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const float speed = 50;
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const float speed = 500;
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if (keys['a']) move(0, deltaTime*speed);
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if (keys['d']) move(180, deltaTime*speed);
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if (keys['w']) move(90, deltaTime*speed);
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@@ -186,7 +186,7 @@ int main(int argc, char* argv[])
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glutKeyboardUpFunc(keyboardUp);
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glutPassiveMotionFunc(mousePassiveMotion);
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heightmap = new HeightMap("worlds/hell.png");
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heightmap = new HeightMap("worlds/HMCSHeightmap.gif");
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cubeVertices.push_back(Vertex{ -1, -1, -1, 0,0,1, 1,1,1,1 });
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cubeVertices.push_back(Vertex{ -1, 1, -1, 0,0,1, 1,1,1,1 });
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