Merge pull request #14 from CrystalPointA4/feature/refactor_crystals
Feature/refactor crystals
This commit is contained in:
+18
-6
@@ -1,18 +1,21 @@
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#include "Crystal.h"
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#include "Model.h"
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#include "Player.h"
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Crystal::Crystal(const std::string &fileName, const Vec3f &position, Vec3f &rotation, const float &scale)
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Crystal::Crystal(const std::string & filled, const std::string & empty, const Vec3f & position, Vec3f & rotation, const float & scale)
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{
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model = Model::load(fileName);
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this->filled = filled;
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this->empty = empty;
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model = Model::load(this->filled);
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this->position = position;
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this->rotation = rotation;
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this->scale = scale;
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this->canCollide = true;
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filled = true;
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isFilled = true;
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}
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Crystal::~Crystal()
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{
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if (model)
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@@ -20,7 +23,16 @@ Crystal::~Crystal()
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}
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void Crystal::draw()
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{
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Entity::draw();
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}
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void Crystal::collide()
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{
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if (filled)
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Entity::draw();
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if (isFilled)
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{
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Player::getInstance()->crystals++;
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isFilled = false;
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model = Model::load(empty);
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}
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}
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@@ -6,10 +6,14 @@ class Crystal :
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public Entity
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{
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public:
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Crystal(const std::string &fileName, const Vec3f &position, Vec3f &rotation, const float &scale);
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Crystal(const std::string &filled, const std::string &empty,
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const Vec3f &position, Vec3f &rotation, const float &scale);
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~Crystal();
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bool filled;
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bool isFilled;
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void draw();
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void collide();
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private:
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std::string filled, empty;
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};
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@@ -13,6 +13,8 @@ public:
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virtual void draw();
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virtual void update(float elapsedTime) {};
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virtual void collide() {};
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Vec3f position;
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Vec3f rotation;
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float scale;
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+8
-4
@@ -11,6 +11,9 @@ void glutBitmapString(std::string str, int x, int y);
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Interface::Interface()
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{
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crystalWidth = 20;
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crystalHeight = 50;
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crystalOffset = 5;
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}
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@@ -85,11 +88,12 @@ void Interface::draw()
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{
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glBegin(GL_QUADS);
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glColor4f(0, 1.0f, 1.0f, 1.0f);
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glVertex2f(975 - cw / 2, offset*i + ch*i);
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glVertex2f(975 - cw , ch / 2 + offset*i + ch*i);
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glVertex2f(975 - crystalWidth / 2 , crystalOffset*i + crystalHeight*i);
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glVertex2f(975 - crystalWidth , crystalHeight / 2 + crystalOffset*i + crystalHeight*i);
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glColor4f(0, 0.8f, 0.8f, 1.0f);
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glVertex2f(975 - cw / 2, ch + offset*i + ch*i);
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glVertex2f(975 , ch / 2 + offset*i + ch*i);
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glVertex2f(975 - crystalWidth / 2 , crystalHeight + crystalOffset*i + crystalHeight*i);
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glVertex2f(975 , crystalHeight / 2 + crystalOffset*i + crystalHeight*i);
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glEnd();
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}
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@@ -7,5 +7,7 @@ public:
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void draw(void);
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void update(float deltaTime);
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int crystalWidth, crystalHeight, crystalOffset;
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};
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@@ -127,31 +127,49 @@ World::World(const std::string &fileName):
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enemies.push_back(new Enemy(e["file"].asString(), position, rotation, scale));
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}
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for (auto e : v["crystals"])
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if (!v["crystal"].isNull())
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{
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//Rotation
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Vec3f rotation(0, 0, 0);
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if (!e["rot"].isNull())
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rotation = Vec3f(e["rot"][0].asFloat(), e["rot"][1].asFloat(), e["rot"][2].asFloat());
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std::string filled = "unknown";
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std::string empty = "unknown";
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//Scale
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float scale = 1.0f;
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if (!e["scale"].isNull())
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scale = e["scale"].asFloat();
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if(!v["crystal"]["full texture"].isNull())
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filled = v["crystal"]["full texture"].asString();
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//Position
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if (e["pos"].isNull())
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std::cout << "Invalid world file: enemies pos - " << fileName << "\n";
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if(!v["crystal"]["empty texture"].isNull())
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empty = v["crystal"]["empty texture"].asString();
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//File
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if (e["file"].isNull())
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std::cout << "Invalid world file: enemies file - " << fileName << "\n";
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if (!v["crystal"]["instances"].isNull())
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{
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for (auto instance : v["crystal"]["instances"])
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{
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Vec3f position(0, 0, 0);
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Vec3f rotation(0, 0, 0);
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float scale = 1.0f;
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//Create
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Vec3f position(e["pos"][0].asFloat(), e["pos"][1].asFloat(), e["pos"][2].asFloat());
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position.y = getHeight(position.x, position.z) + 2.0f;
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if (!instance["pos"].isNull())
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{
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position.x = instance["pos"][0];
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position.y = instance["pos"][1];
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position.z = instance["pos"][2];
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}
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if (!instance["rot"].isNull())
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{
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rotation.x = instance["rot"][0];
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rotation.y = instance["rot"][1];
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rotation.z = instance["rot"][2];
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}
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crystals.push_back(new Crystal(e["file"].asString(), position, rotation, scale));
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if (!instance["scale"].isNull())
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scale = instance["scale"].asFloat();
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position.y = getHeight(position.x, position.z);
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Crystal *c = new Crystal(filled, empty, position, rotation, scale);
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entities.push_back(c);
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}
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}
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}
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if (!v["world"]["music"].isNull())
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@@ -207,8 +225,6 @@ void World::draw()
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for (auto &entity : entities)
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entity->draw();
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for (auto &crystal : crystals)
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crystal->draw();
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interface->draw();
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}
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@@ -237,20 +253,7 @@ void World::update(float elapsedTime)
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}
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}
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}
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enemy->position.y = getHeight(enemy->position.x, enemy->position.z) + 2.0f;
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//tot hier
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}
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for(auto &crystal : crystals)
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{
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if (crystal->canCollide && crystal->inObject(player->position) && crystal->filled)
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{
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crystal->filled = false;
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player->crystals++;
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break;
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}
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}
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}
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@@ -261,10 +264,13 @@ void World::addLevelObject(LevelObject* obj)
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bool World::isPlayerPositionValid()
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{
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for (auto e : entities)
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for (auto &e : entities)
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{
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if (e->canCollide && e->inObject(player->position))
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{
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e->collide();
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return false;
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}
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}
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return true;
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}
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@@ -25,7 +25,7 @@ private:
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std::vector<Entity*> entities;
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std::vector<Enemy*> enemies;
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std::vector<Crystal*> crystals;
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//std::vector<Crystal*> crystals;
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public:
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World(const std::string &fileName);
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~World();
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@@ -0,0 +1,92 @@
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newmtl SpringIsComing:Material_007
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illum 4
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Kd 0.75 0.80 0.80
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Ka 1.00 1.00 1.00
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Tf 1.00 1.00 1.00
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Ni 1.00
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Ks 0.50 0.50 0.50
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Ns 96.08
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newmtl Tree01:Material_001
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illum 4
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Kd 0.01 0.00 0.00
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Ka 1.00 1.00 1.00
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Tf 1.00 1.00 1.00
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Ni 1.00
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Ks 0.50 0.50 0.50
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Ns 96.08
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newmtl Tree01:Material_004
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illum 4
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Kd 0.60 0.20 0.30
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Ka 1.00 1.00 1.00
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Tf 1.00 1.00 1.00
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Ni 1.00
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Ks 0.50 0.50 0.50
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Ns 96.08
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newmtl Tree02:Material_001
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illum 4
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Kd 0.01 0.00 0.00
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Ka 1.00 1.00 1.00
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Tf 1.00 1.00 1.00
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Ni 1.00
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Ks 0.50 0.50 0.50
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Ns 96.08
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newmtl Tree02:Material_004
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illum 4
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Kd 0.60 0.20 0.30
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Ka 1.00 1.00 1.00
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Tf 1.00 1.00 1.00
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Ni 1.00
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Ks 0.50 0.50 0.50
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Ns 96.08
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newmtl Tree03:Material_001
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illum 4
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Kd 0.01 0.00 0.00
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Ka 1.00 1.00 1.00
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Tf 1.00 1.00 1.00
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Ni 1.00
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Ks 0.50 0.50 0.50
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Ns 96.08
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newmtl Tree03:Material_004
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illum 4
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Kd 0.60 0.20 0.30
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Ka 1.00 1.00 1.00
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Tf 1.00 1.00 1.00
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Ni 1.00
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Ks 0.50 0.50 0.50
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Ns 96.08
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newmtl Tree04:Material_001
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illum 4
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Kd 0.01 0.00 0.00
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Ka 1.00 1.00 1.00
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Tf 1.00 1.00 1.00
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Ni 1.00
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Ks 0.50 0.50 0.50
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Ns 96.08
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newmtl Tree04:Material_004
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illum 4
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Kd 0.60 0.20 0.30
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Ka 1.00 1.00 1.00
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Tf 1.00 1.00 1.00
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Ni 1.00
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Ks 0.50 0.50 0.50
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Ns 96.08
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newmtl initialShadingGroup
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illum 4
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Kd 0.34 0.34 0.34
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Ka 0.00 0.00 0.00
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Tf 1.00 1.00 1.00
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Ni 1.00
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newmtl lambert2SG
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illum 4
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Kd 0.00 1.00 1.00
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Ka 0.00 0.00 0.00
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Tf 1.00 1.00 1.00
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Ni 1.00
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newmtl rock3:Material_016
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illum 4
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Kd 0.64 0.64 0.64
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Ka 1.00 1.00 1.00
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Tf 1.00 1.00 1.00
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Ni 1.00
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Ks 0.50 0.50 0.50
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Ns 96.08
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File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,92 @@
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newmtl SpringIsComing:Material_007
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illum 4
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Kd 0.75 0.80 0.80
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Ka 1.00 1.00 1.00
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Tf 1.00 1.00 1.00
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Ni 1.00
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Ks 0.50 0.50 0.50
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Ns 96.08
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newmtl Tree01:Material_001
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illum 4
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Kd 0.01 0.00 0.00
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Ka 1.00 1.00 1.00
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Tf 1.00 1.00 1.00
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Ni 1.00
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Ks 0.50 0.50 0.50
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Ns 96.08
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newmtl Tree01:Material_004
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illum 4
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Kd 0.60 0.20 0.30
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Ka 1.00 1.00 1.00
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Tf 1.00 1.00 1.00
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Ni 1.00
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Ks 0.50 0.50 0.50
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Ns 96.08
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newmtl Tree02:Material_001
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illum 4
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Kd 0.01 0.00 0.00
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Ka 1.00 1.00 1.00
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Tf 1.00 1.00 1.00
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Ni 1.00
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Ks 0.50 0.50 0.50
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Ns 96.08
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newmtl Tree02:Material_004
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illum 4
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Kd 0.60 0.20 0.30
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Ka 1.00 1.00 1.00
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Tf 1.00 1.00 1.00
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Ni 1.00
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Ks 0.50 0.50 0.50
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Ns 96.08
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newmtl Tree03:Material_001
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illum 4
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Kd 0.01 0.00 0.00
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Ka 1.00 1.00 1.00
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Tf 1.00 1.00 1.00
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Ni 1.00
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Ks 0.50 0.50 0.50
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Ns 96.08
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newmtl Tree03:Material_004
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illum 4
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Kd 0.60 0.20 0.30
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Ka 1.00 1.00 1.00
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Tf 1.00 1.00 1.00
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Ni 1.00
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Ks 0.50 0.50 0.50
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Ns 96.08
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newmtl Tree04:Material_001
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illum 4
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Kd 0.01 0.00 0.00
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Ka 1.00 1.00 1.00
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Tf 1.00 1.00 1.00
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Ni 1.00
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Ks 0.50 0.50 0.50
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Ns 96.08
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newmtl Tree04:Material_004
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illum 4
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Kd 0.60 0.20 0.30
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Ka 1.00 1.00 1.00
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Tf 1.00 1.00 1.00
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Ni 1.00
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Ks 0.50 0.50 0.50
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Ns 96.08
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newmtl initialShadingGroup
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illum 4
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Kd 0.34 0.34 0.34
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Ka 0.00 0.00 0.00
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Tf 1.00 1.00 1.00
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Ni 1.00
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newmtl lambert2SG
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illum 4
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Kd 0.00 1.00 1.00
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Ka 0.00 0.00 0.00
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Tf 1.00 1.00 1.00
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Ni 1.00
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newmtl rock3:Material_016
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illum 4
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Kd 0.64 0.64 0.64
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Ka 1.00 1.00 1.00
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Tf 1.00 1.00 1.00
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Ni 1.00
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Ks 0.50 0.50 0.50
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Ns 96.08
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File diff suppressed because it is too large
Load Diff
+14
-10
@@ -21,14 +21,18 @@
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"pos": [ 20, 5, 10 ],
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"scale": 0.01
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}],
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"crystals": [
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{
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"file": "models/sphere/sphere.obj",
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"pos": [ 33, 2, 31 ]
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},
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{
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"file": "models/sphere/sphere.obj",
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"pos": [ 45, 2, 31 ]
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}
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]
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"crystal": {
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"full texture": "models/crystal/Crystal.obj",
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"empty texture": "models/crystal/PickedUpCrystal.obj",
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"instances": [
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{
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"pos": [ 31, 5, 33 ],
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"rot": [ 0, 0, 0 ]
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},
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{
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"pos": [ 40, 5, 40 ],
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"rot": [ 0, 0, 0 ]
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}
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]
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}
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}
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