added variables for crystal icons in interface class
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+8
-4
@@ -11,6 +11,9 @@ void glutBitmapString(std::string str, int x, int y);
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Interface::Interface()
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{
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crystalWidth = 20;
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crystalHeight = 50;
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crystalOffset = 5;
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}
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@@ -87,11 +90,12 @@ void Interface::draw()
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{
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glBegin(GL_QUADS);
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glColor4f(0, 1.0f, 1.0f, 1.0f);
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glVertex2f(975 - cw / 2, offset*i + ch*i);
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glVertex2f(975 - cw , ch / 2 + offset*i + ch*i);
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glVertex2f(975 - crystalWidth / 2, crystalOffset*i + crystalHeight*i);
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glVertex2f(975 - crystalWidth, crystalHeight / 2 + crystalOffset*i + crystalHeight*i);
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glColor4f(0, 0.8f, 0.8f, 1.0f);
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glVertex2f(975 - cw / 2, ch + offset*i + ch*i);
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glVertex2f(975 , ch / 2 + offset*i + ch*i);
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glVertex2f(975 - crystalWidth / 2, crystalHeight + crystalOffset*i + crystalHeight*i);
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glVertex2f(975, crystalHeight / 2 + crystalOffset*i + crystalHeight*i);
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glEnd();
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}
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}
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@@ -7,5 +7,7 @@ public:
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void draw(void);
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void update(float deltaTime);
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int crystalWidth, crystalHeight, crystalOffset;
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};
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