OpenAl Werkt! en Setup enzo
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@@ -1,8 +1,10 @@
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#pragma once
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class WorldHandler;
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class SoundSystem;
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class Player;
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#include "Vector.h"
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#include "SoundSystem.h"
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class KeyboardState
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{
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@@ -33,4 +35,8 @@ public:
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float lastFrameTime;
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static SoundSystem& GetSoundSystem() { return sound_system; }
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private:
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static SoundSystem sound_system;
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};
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