OpenAl Werkt! en Setup enzo

This commit is contained in:
Aaldert
2016-06-05 23:49:06 +02:00
parent 47b4d9570d
commit 117010b9fe
18 changed files with 320 additions and 237 deletions
+8 -4
View File
@@ -89,12 +89,13 @@
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PrecompiledHeaderFile />
<AdditionalIncludeDirectories>freeglut/include</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>freeglut/include; openAL/include</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<AdditionalLibraryDirectories>freeglut/lib</AdditionalLibraryDirectories>
<AdditionalLibraryDirectories>freeglut/lib; openAL/libs/Win32</AdditionalLibraryDirectories>
<AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;OpenAL32.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
@@ -163,7 +164,8 @@
<ClCompile Include="LevelObject.cpp" />
<ClCompile Include="Main.cpp" />
<ClCompile Include="Model.cpp" />
<ClCompile Include="OpenAL.cpp" />
<ClCompile Include="Sound.cpp" />
<ClCompile Include="SoundSystem.cpp" />
<ClCompile Include="Player.cpp" />
<ClCompile Include="Vector.cpp" />
<ClCompile Include="Vertex.cpp" />
@@ -181,7 +183,8 @@
<ClInclude Include="LevelObject.h" />
<ClInclude Include="Main.h" />
<ClInclude Include="Model.h" />
<ClInclude Include="OpenAL.h" />
<ClInclude Include="Sound.h" />
<ClInclude Include="SoundSystem.h" />
<ClInclude Include="Player.h" />
<ClInclude Include="stb_image.h" />
<ClInclude Include="vector.h" />
@@ -196,6 +199,7 @@
<None Include="worlds\worlds.json" />
</ItemGroup>
<ItemGroup>
<Media Include="WAVE\bond.wav" />
<Media Include="WAVE\Sound.wav" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />