@@ -3,7 +3,6 @@
#include "Entity.h"
#include <string>
#include "Vector.h"
#include "OpenAL.h"
class Enemy : public Entity
{
@@ -20,5 +19,8 @@ public:
void inEyeSight(Vec3f &);
bool hasCollison(Vec3f &);
private:
int hit_sound_id;
};
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