Fixed wrong weapon drawing and removed old hit code

This commit is contained in:
jancoow
2016-06-22 03:28:18 +02:00
parent 3b131e949d
commit 1da4dedcea
2 changed files with 2 additions and 4 deletions
-2
View File
@@ -93,8 +93,6 @@ void Weapon::draw(){
glRotatef(rotationWeapon.x, 1, 0, 0);
glTranslatef(-ankerPoint.x, -ankerPoint.y, -ankerPoint.z);
glScalef(scale, scale, scale);
weaponmodel->draw();
glPopMatrix();