Remove scale

This commit is contained in:
2016-05-28 13:11:11 +02:00
parent d83cc6403c
commit 34ea491f39
8 changed files with 18 additions and 24 deletions
+2 -2
View File
@@ -78,7 +78,7 @@ void CrystalPoint::update()
if (player->rotation.x < -90)
player->rotation.x = -90;
float speed = 2;
float speed = 1;
Vec3f oldPosition = player->position;
if (keyboardState.keys['a']) player->setPosition(0, deltaTime*speed, false);
@@ -91,7 +91,7 @@ void CrystalPoint::update()
if (!worldhandler->isPlayerPositionValid())
player->position = oldPosition;
player->position.y = worldhandler->getHeight(player->position.x, player->position.z) + 1.7f;
player->position.y = worldhandler->getHeight(player->position.x, player->position.z) + 0.7f;
worldhandler->update(deltaTime);