Enemy stops geluid als gedood

This commit is contained in:
Aaldert
2016-06-21 18:23:57 +02:00
parent 9543dd8324
commit 41a81d104e
2 changed files with 5 additions and 6 deletions
+4 -4
View File
@@ -92,10 +92,10 @@
},
"enemies": [
{
"file": "models/squid/Blooper.obj",
"pos": [ 20, 5, 10 ],
"scale": 0.01,
"music": "WAVE/ghostEnemy.wav"
"file": "models/squid/Blooper.obj",
"pos": [ 30, 10, 10 ],
"scale": 0.01,
"music": "WAVE/ghostEnemy.wav"
}],
"crystal": {
"full texture": "models/crystal/Crystal.obj",