button is draw by menu
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+7
-5
@@ -3,7 +3,7 @@
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#include "Util.h"
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#include "Vector.h"
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Button::Button(std::string & text, Vec2f position, float width, float height) : MenuElement(position)
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Button::Button(const std::string & text, Vec2f position, float width, float height) : MenuElement(position)
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{
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this->width = width;
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this->height = height;
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@@ -19,17 +19,19 @@ Button::~Button()
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void Button::draw(void)
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{
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glColor4f(background.x, background.y, background.z, 1.0f);
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glColor4f(background.x/255.0f, background.y / 255.0f, background.z / 255.0f, 1.0f);
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glBegin(GL_QUADS);
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glVertex2f(position.x, position.y);
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glVertex2f(position.x, position.y + height);
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glVertex2f(position.x + width, position.y + height);
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glVertex2f(position.x + width, position.y);
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glEnd();
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glEnd();
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glColor4f(foreground.x / 255.0f, foreground.y / 255.0f, foreground.z / 255.0f, 1.0f);
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Util::glutBitmapString(text, position.x, position.y+height/2+18/2);
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glColor4f(foreground.x, foreground.y, foreground.z, 1.0f);
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Util::glutBitmapString(text, position.x + (width / 2), position.y + (height / 2));
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}
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void Button::update(int x, int y)
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