loadingscreen has been draw when loading a world

This commit is contained in:
Remco
2016-06-21 23:28:44 +02:00
parent d3bde622f0
commit 7edbcd4d4d
6 changed files with 73 additions and 0 deletions
+1
View File
@@ -10,6 +10,7 @@
World::World(const std::string &fileName)
{
ls.draw();
nextworld = false;
//Store player instance