loadingscreen has been draw when loading a world

This commit is contained in:
Remco
2016-06-21 23:28:44 +02:00
parent d3bde622f0
commit 7edbcd4d4d
6 changed files with 73 additions and 0 deletions
+3
View File
@@ -10,6 +10,7 @@
#include "Skybox.h"
#include "CrystalPoint.h"
#include "Portal.h"
#include "LoadingScreen.h"
class Entity;
@@ -32,6 +33,8 @@ private:
std::vector<Entity*> entities;
std::vector<Enemy*> enemies;
//std::vector<Crystal*> crystals;
LoadingScreen ls;
public:
World(const std::string &fileName);
~World();