Merge branch 'developer' into feature/loadingscreen
# Conflicts: # worlds/rock.json
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@@ -40,7 +40,7 @@ World::World(const std::string &fileName)
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std::cout << "Invalid world file: objects - " << fileName << "\n";
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if (v["enemies"].isNull())
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std::cout << "Invalid world file: enemies - " << fileName << "\n";
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if (v["crystals"].isNull())
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if (v["crystal"].isNull())
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std::cout << "Invalid world file: crystals - " << fileName << "\n";
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