button, text is placed in middle of button, plane is placed behind text

This commit is contained in:
Remco
2016-06-20 12:38:16 +02:00
parent 6cf9437620
commit 8dcee70324
7 changed files with 53 additions and 26 deletions
+15 -11
View File
@@ -3,14 +3,18 @@
#include "Util.h"
#include "Vector.h"
Button::Button(const std::string & text, Vec2f position, float width, float height) : MenuElement(position)
Button::Button(const std::string & text, Vec2f position, float width, float height) : Text(text,position)
{
this->width = width;
this->height = height;
this->text = text;
this->planePosition = position;
background = Vec3f(10, 10, 10);
foreground = Vec3f(255, 255, 255);
//foreground = Vec3f(255, 255, 255);
this->setColor(Vec3f(255, 255, 255));
this->position.x += width / 2 - textWidth / 2;
this->position.y += height / 2 - textHeight / 2;
}
Button::~Button()
@@ -23,15 +27,15 @@ void Button::draw(void)
glColor4f(background.x/255.0f, background.y / 255.0f, background.z / 255.0f, 1.0f);
glBegin(GL_QUADS);
glVertex2f(position.x, position.y);
glVertex2f(position.x, position.y + height);
glVertex2f(position.x + width, position.y + height);
glVertex2f(position.x + width, position.y);
glVertex2f(planePosition.x, planePosition.y);
glVertex2f(planePosition.x, planePosition.y + height);
glVertex2f(planePosition.x + width, planePosition.y + height);
glVertex2f(planePosition.x + width, planePosition.y);
glEnd();
glColor4f(foreground.x / 255.0f, foreground.y / 255.0f, foreground.z / 255.0f, 1.0f);
Util::glutBitmapString(text, position.x, position.y+height/2+18/2);
/*glColor4f(foreground.x / 255.0f, foreground.y / 255.0f, foreground.z / 255.0f, 1.0f);
Util::glutBitmapString(text, position.x, position.y+height/2+14/2);*/
Text::draw();
}
void Button::update(int x, int y)
@@ -41,7 +45,7 @@ void Button::update(int x, int y)
void Button::setForeground(Vec3f color)
{
foreground = color;
this->setColor(color);
}
void Button::setBackground(Vec3f color)
+6 -7
View File
@@ -1,18 +1,17 @@
#pragma once
#include "MenuElement.h"
#include "Text.h"
class Button : public MenuElement
class Button : public Text
{
private:
std::string text;
float width, height;
Vec3f foreground;
private:
float width, height;
Vec3f background;
Vec2f planePosition;
public:
Button(const std::string &text, Vec2f position, float width, float height);
~Button();
void draw(void);
void draw();
void update(int x, int y);
void setForeground(Vec3f color);
+2 -2
View File
@@ -23,8 +23,8 @@ void CrystalPoint::init()
cursor = Cursor::getInstance();
menu = new Menu();
menu->AddMenuElement(new Text("Hello", Vec2f(10, 18)));
menu->AddMenuElement(new Button("Start", Vec2f(1920 / 2, 1080 / 2), 100, 50));
menu->AddMenuElement(new Text("Hello", Vec2f(10, 10)));
menu->AddMenuElement(new Button("Start", Vec2f(1920 / 2 - 50, 1080 / 2 - 25), 100, 50));
lastFrameTime = 0;
+4 -2
View File
@@ -5,6 +5,8 @@ Text::Text(const std::string &text, Vec2f position) : MenuElement(position)
{
this->text = text;
color = Vec3f(50, 150, 150);
textHeight = 14;
textWidth = Util::glutTextWidth(text);
}
@@ -14,8 +16,8 @@ Text::~Text()
void Text::draw()
{
glColor4f(color.x, color.y, color.z, 1.0f);
Util::glutBitmapString(text, position.x, position.y);
glColor4f(color.x/255.0f, color.y/255.0f, color.z/255.0f, 1.0f);
Util::glutBitmapString(text, position.x-1, position.y+textHeight);
}
void Text::update(int x, int y)
+6 -3
View File
@@ -7,13 +7,16 @@ class Text : public MenuElement
{
private:
std::string text;
Vec3f color;
Vec3f color;
protected:
int textWidth;
int textHeight;
public:
Text(const std::string &text, Vec2f position);
~Text();
void draw();
void update(int x, int y);
virtual void draw();
virtual void update(int x, int y);
void setColor(Vec3f color);
};
+17
View File
@@ -3,6 +3,7 @@
Util::Util()
{
}
@@ -46,3 +47,19 @@ void Util::glutBitmapString(std::string str, int x, int y)
glutBitmapCharacter(GLUT_BITMAP_HELVETICA_18, str[i]);
}
}
int Util::glutTextWidth(const std::string str)
{
int total = 0;
for (int i = 0; i < str.size(); i++)
{
total += glutBitmapWidth(GLUT_BITMAP_HELVETICA_18, str[i]);
}
return total;
}
//int Util::glutTextHeight()
//{
// return glutBitmapHeight(GLUT_BITMAP_HELVETICA_18);
//}
+3 -1
View File
@@ -6,9 +6,11 @@ class Util
{
private:
Util();
~Util();
~Util();
public:
static GLuint loadTexture(const std::string &filename);
static void glutBitmapString(std::string str, int x, int y);
static int glutTextWidth(const std::string str);
//static int glutTextHeight();
};