Merge branch 'developer' into johan

# Conflicts:
#	World.cpp
#	worlds/world1.json
This commit is contained in:
Remco
2016-05-23 10:34:21 +02:00
13 changed files with 776 additions and 801 deletions
+6
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@@ -0,0 +1,6 @@
/workspace.xml
/vcs.xml
/modules.xml
/misc.xml
/encodings.xml
/CrystalPoint.iml
+15
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@@ -0,0 +1,15 @@
cmake_minimum_required(VERSION 3.5)
project(CrystalPoint)
file(GLOB SOURCE_FILES
"*.h"
"*.cpp"
)
add_executable(CrystalPoint ${SOURCE_FILES})
find_package(OpenGL REQUIRED)
find_package(GLUT REQUIRED)
include_directories( ${OPENGL_INCLUDE_DIRS} ${GLUT_INCLUDE_DIRS} )
target_link_libraries(CrystalPoint ${OPENGL_LIBRARIES} ${GLUT_LIBRARY} )
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++11 -Wall ")
+2
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@@ -1,6 +1,8 @@
#include "CrystalJohan.h"
#include <GL/freeglut.h>
#include <cmath>
#include <cstring>
#include "World.h"
void CrystalJohan::init()
+1 -1
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@@ -1,7 +1,7 @@
#pragma once
class World;
#include "vector.h"
#include "Vector.h"
class KeyboardState
{
+1 -2
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@@ -1,7 +1,6 @@
#include "Entity.h"
#include "cmath"
#include <GL/freeglut.h>
#include "Model.h"
+1 -1
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@@ -2,7 +2,7 @@
#include "CrystalJohan.h"
#include <stdio.h>
#include "vector.h"
#include "Vector.h"
void configureOpenGL(void);
+1 -1
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@@ -4,7 +4,7 @@
#include <list>
#include <vector>
#include <map>
#include "vector.h"
#include "Vector.h"
class Model
{
+1 -1
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@@ -2,7 +2,7 @@
#include "Singleton.h"
#include "vector.h"
#include "Vector.h"
class Model;
+2 -2
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@@ -25,7 +25,7 @@ Vec3f::Vec3f()
this->y = 0;
this->z = 0;
}
Vec3f::Vec3f(Vec3f &other)
Vec3f::Vec3f(const Vec3f &other)
{
this->x = other.x;
this->y = other.y;
@@ -75,7 +75,7 @@ Vec2f::Vec2f()
this->x = 0;
this->y = 0;
}
Vec2f::Vec2f(Vec2f &other)
Vec2f::Vec2f(const Vec2f &other)
{
this->x = other.x;
this->y = other.y;
+2 -2
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@@ -12,7 +12,7 @@ public:
float v[3];
};
Vec3f();
Vec3f(Vec3f &other);
Vec3f(const Vec3f &other);
Vec3f(float x, float y, float z);
float Length();
float Distance(const Vec3f &);
@@ -36,7 +36,7 @@ public:
};
Vec2f();
Vec2f(float x, float y);
Vec2f(Vec2f &other);
Vec2f(const Vec2f &other);
float& operator [](int);
Vec2f operator + (const Vec2f &other);
float length();
+10 -9
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@@ -4,20 +4,21 @@
#include "LevelObject.h"
#include "json.h"
#include <fstream>
#include <string>
#include <iostream>
World::World() : player(Player::getInstance())
{
json::Value v = json::readJson(std::ifstream("worlds/world1.json"));
if (!v["player"]["startposition"].isNull())
{
player.position.x = v["player"]["startposition"][0];
player.position.y = v["player"]["startposition"][1];
player.position.z = v["player"]["startposition"][2];
}
std::ifstream file("worlds/world1.json");
if(!file.is_open())
std::cout<<"Uhoh, can't open file\n";
json::Value v = json::readJson(file);
std::cout<<v;
file.close();
player.position.x = v["player"]["startposition"][0];
player.position.y = v["player"]["startposition"][1];
player.position.z = v["player"]["startposition"][2];
for (auto object : v["objects"])
{
+718 -758
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+16 -24
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@@ -37,7 +37,6 @@ namespace json
Value();
Value(Type type);
Value(int value);
Value(__int64 value);
Value(float value);
Value(bool value);
Value(const std::string &value);
@@ -50,24 +49,24 @@ namespace json
inline operator int() const { return asInt(); }
inline operator float() const { return asFloat(); }
inline operator bool() const { return asBool(); }
inline operator const std::string&() const { return asString(); }
inline operator int() const { return asInt(); }
inline operator float() const { return asFloat(); }
inline operator bool() const { return asBool(); }
inline operator const std::string&() const { return asString(); }
inline int asInt() const { assert(type == Type::intValue); return value.intValue; }
inline float asFloat() const { assert(type == Type::floatValue || type == Type::intValue); return type == Type::floatValue ? value.floatValue : value.intValue; }
inline bool asBool() const { assert(type == Type::boolValue); return value.boolValue; }
inline const std::string& asString() const { assert(type == Type::stringValue); return *value.stringValue; }
inline bool isNull() const { return type == Type::nullValue; }
inline bool isString() const { return type == Type::stringValue; }
inline bool isInt() const { return type == Type::intValue; }
inline bool isBool() const { return type == Type::boolValue; }
inline bool isFloat() const { return type == Type::floatValue; }
inline bool isObject() const { return type == Type::objectValue; }
inline bool isArray() const { return type == Type::arrayValue; }
inline bool isMember(const std::string &name) const { if (type != Type::objectValue) return false; return value.objectValue->find(name) != value.objectValue->end(); }
inline int asInt() const { assert(type == Type::intValue); return value.intValue; }
inline float asFloat() const { assert(type == Type::floatValue || type == Type::intValue); return type == Type::floatValue ? value.floatValue : value.intValue; }
inline bool asBool() const { assert(type == Type::boolValue); return value.boolValue; }
inline const std::string& asString() const { assert(type == Type::stringValue); return *value.stringValue; }
inline bool isNull() const { return type == Type::nullValue; }
inline bool isString() const { return type == Type::stringValue; }
inline bool isInt() const { return type == Type::intValue; }
inline bool isBool() const { return type == Type::boolValue; }
inline bool isFloat() const { return type == Type::floatValue; }
inline bool isObject() const { return type == Type::objectValue; }
inline bool isArray() const { return type == Type::arrayValue; }
inline bool isMember(const std::string &name) const { assert(type == Type::objectValue); return value.objectValue->find(name) != value.objectValue->end(); }
//array/object
virtual size_t size() const;
//array
@@ -83,8 +82,6 @@ namespace json
virtual Value& operator [] (const std::string &key) const;
virtual Value& operator [] (const char* key) const;
virtual const Value& get(const char* key, const Value& default) const;
virtual bool operator == (const std::string &other) { return asString() == other; }
virtual bool operator == (const int other) { return asInt() == other; }
virtual bool operator == (const float other) { return asFloat() == other; }
@@ -93,9 +90,6 @@ namespace json
std::ostream& prettyPrint(std::ostream& stream, json::Value& printConfig = null, int level = 0) const;
class Iterator;
private:
public:
Iterator begin() const;
Iterator end() const;
};
@@ -125,8 +119,6 @@ namespace json
Value readJson(const std::string &data);
Value readJson(std::istream &stream);
std::ostream &operator << (std::ostream &stream, const Value& value); //serializes json data
std::string &operator << (std::string &stream, const Value& value); //serializes json data
}