Add health/xp/level interface

This commit is contained in:
2016-05-28 16:04:44 +02:00
parent 34ea491f39
commit ae80c7a5bf
16 changed files with 289 additions and 54 deletions
+94
View File
@@ -0,0 +1,94 @@
#include "Interface.h"
#include <GL\freeglut.h>
#include "CrystalPoint.h"
#include <string>
#include "Player.h"
//Prototype
void glutBitmapString(std::string str, int x, int y);
Interface::Interface()
{
}
Interface::~Interface()
{
}
void Interface::draw()
{
Player* player = Player::getInstance();
//Switch view to Ortho
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
glOrtho(0, 1000, 1000, 0, -10, 10);
glMatrixMode(GL_MODELVIEW);
glLoadIdentity();
glDisable(GL_LIGHTING);
glDisable(GL_DEPTH_TEST);
glDisable(GL_TEXTURE_2D);
//Draw interface
//Health bar
glBegin(GL_QUADS);
glColor4f(0,0,0, 1.0);
glVertex2f(250, 980);
glVertex2f(250, 965);
glVertex2f(750, 965);
glVertex2f(750, 980);
glEnd();
glBegin(GL_QUADS);
glColor4f(1.0f, 0.1f, 0.1f, 1.0);
glVertex2f(250, 980);
glVertex2f(250, 965);
glColor4f(1.0f, 0.5f, 0.5f, 1.0);
glVertex2f(250 + (player->health / 100 * 500), 965);
glVertex2f(250 + (player->health / 100 * 500), 980);
glEnd();
//XP bar
glBegin(GL_QUADS);
glColor4f(0, 0, 0, 1.0);
glVertex2f(250, 950);
glVertex2f(250, 935);
glVertex2f(750, 935);
glVertex2f(750, 950);
glEnd();
glBegin(GL_QUADS);
glColor4f(1.0f, 1.0f, 0.1f, 1.0);
glVertex2f(250, 950);
glVertex2f(250, 935);
glColor4f(1.0f, 1.0f, 0.5f, 1.0);
glVertex2f(250 + (player->xp / 100 * 500), 935);
glVertex2f(250 + (player->xp / 100 * 500), 950);
glEnd();
//Text: level
glColor4f(1.0f, 1.0f, 0.1f, 1.0);
glutBitmapString("Level: " + std::to_string(player->level), 490, 900);
}
void Interface::update(float deltaTime)
{
}
void glutBitmapString(std::string str, int x, int y)
{
glRasterPos2f(x, y);
for (int i = 0; i < str.size(); i++)
{
glutBitmapCharacter(GLUT_BITMAP_HELVETICA_18, str[i]);
}
}