Fixed color issues
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@@ -186,6 +186,8 @@ void World::draw()
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float lightAmbient[4] = { 0.2, 0.2, 0.2, 1 };
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glLightfv(GL_LIGHT0, GL_AMBIENT, lightAmbient);
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glColor4f(1, 1, 1, 1);
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skybox->draw();
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heightmap->Draw();
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+1
-1
@@ -1,7 +1,7 @@
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{
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"world": {
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"heightmap": "worlds/small.png",
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"skybox": "skyboxes/peaceful/",
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"skybox": "skyboxes/water/",
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"object-templates": [
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{
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"color": 100,
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