texture in loadings screen

This commit is contained in:
Remco
2016-06-22 01:40:53 +02:00
parent fea7728139
commit cdd3b962eb
4 changed files with 42 additions and 22 deletions
+5
View File
@@ -1,5 +1,6 @@
#pragma once
#include <string>
#include <GL\freeglut.h>
class LoadingScreen
{
@@ -11,7 +12,11 @@ public:
void rise();
int points;
GLuint textureId;
void setTexture(const std::string fileName);
private:
const std::string loading = "Loaded: ";
};