texture in loadings screen
This commit is contained in:
@@ -1,5 +1,6 @@
|
||||
#pragma once
|
||||
#include <string>
|
||||
#include <GL\freeglut.h>
|
||||
|
||||
class LoadingScreen
|
||||
{
|
||||
@@ -11,7 +12,11 @@ public:
|
||||
void rise();
|
||||
int points;
|
||||
|
||||
GLuint textureId;
|
||||
void setTexture(const std::string fileName);
|
||||
|
||||
private:
|
||||
const std::string loading = "Loaded: ";
|
||||
|
||||
};
|
||||
|
||||
|
||||
Reference in New Issue
Block a user