Attempt implement menu (unresolved symbol error)

This commit is contained in:
2016-06-09 17:56:37 +02:00
parent 0209c8b4e2
commit ced3ff4462
21 changed files with 370 additions and 64 deletions
+48
View File
@@ -0,0 +1,48 @@
#include "Util.h"
#include "stb_image.h"
Util::Util()
{
}
Util::~Util()
{
}
GLuint Util::loadTexture(const std::string &filename)
{
int width, height, bpp;
stbi_set_flip_vertically_on_load(true);
unsigned char* imgData = stbi_load(filename.c_str(), &width, &height, &bpp, 4);
GLuint num;
glGenTextures(1, &num);
glBindTexture(GL_TEXTURE_2D, num);
glTexImage2D(GL_TEXTURE_2D,
0, //level
GL_RGBA, //internal format
width, //width
height, //height
0, //border
GL_RGBA, //data format
GL_UNSIGNED_BYTE, //data type
imgData); //data
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP);
stbi_image_free(imgData);
return num;
}
void Util::glutBitmapString(std::string str, int x, int y)
{
glRasterPos2f(x, y);
for (int i = 0; i < str.size(); i++)
{
glutBitmapCharacter(GLUT_BITMAP_HELVETICA_18, str[i]);
}
}