@@ -0,0 +1,14 @@
#pragma once
#include <string>
#include <GL\freeglut.h>
class Util
{
private:
Util();
~Util();
public:
static GLuint loadTexture(const std::string &filename);
static inline void glutBitmapString(const std::string str, int x, int y);
};
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