placed loadingscreen picture in json file of a world

This commit is contained in:
Remco
2016-06-22 01:48:00 +02:00
parent cdd3b962eb
commit d1abc20f64
3 changed files with 22 additions and 17 deletions
+21 -17
View File
@@ -9,19 +9,16 @@
#include "WorldHandler.h"
World::World(const std::string &fileName)
{
//ls.rise();
ls.setTexture("loadingScreen_picture.png");
ls.draw();
{
nextworld = false;
//Store player instance
player = Player::getInstance();
//ls.rise();
//Create the interface
interface = new Interface();
//ls.rise();
//Open world json file
std::ifstream file(fileName);
@@ -30,7 +27,7 @@ World::World(const std::string &fileName)
json::Value v = json::readJson(file);
file.close();
//ls.rise();
//Check file
if(v["world"].isNull() || v["world"]["heightmap"].isNull() || v["world"]["skybox"].isNull())
@@ -45,6 +42,13 @@ World::World(const std::string &fileName)
std::cout << "Invalid world file: enemies - " << fileName << "\n";
if (v["crystals"].isNull())
std::cout << "Invalid world file: crystals - " << fileName << "\n";
if (!v["world"]["loadingscreen"].isNull())
{
ls.setTexture(v["world"]["loadingscreen"].asString());
ls.draw();
}
//Load object templates
for (auto objt : v["world"]["object-templates"])
@@ -55,28 +59,28 @@ World::World(const std::string &fileName)
cancollide = objt["collision"].asBool();
objecttemplates.push_back(std::pair<int, std::pair<std::string, bool>>(objt["color"], std::pair<std::string, bool>(objt["file"], cancollide)));
//ls.rise();
}
//Generate heightmap for this world
heightmap = new HeightMap(v["world"]["heightmap"].asString(), this);
//ls.rise();
//Load skybox
skybox = new Skybox(15000.0f, v["world"]["skybox"].asString());
skybox->init();
//ls.rise();
//Map different texture to heightmap if available
if(!v["world"]["texture"].isNull())
heightmap->SetTexture(v["world"]["texture"].asString());
//ls.rise();
//Set player starting position
player->position.x = v["player"]["startposition"][0].asFloat();
player->position.z = v["player"]["startposition"][2].asFloat();
player->position.y = heightmap->GetHeight(player->position.x, player->position.z);
//ls.rise();
//Load and place objects into world
for (auto object : v["objects"])
@@ -109,7 +113,7 @@ World::World(const std::string &fileName)
position.y = getHeight(position.x, position.z);
entities.push_back(new LevelObject(object["file"].asString(), position, rotation, scale, hasCollision));
//ls.rise();
}
maxEnemies = 0;
@@ -152,7 +156,7 @@ World::World(const std::string &fileName)
maxEnemies++;
enemies.push_back(new Enemy(e["file"].asString(), e["music"].asString(), e["damage"].asFloat(), e["health"].asFloat(), position, rotation, scale));
//ls.rise();
}
maxCrystals = 0;
if (!v["crystal"].isNull())
@@ -196,7 +200,7 @@ World::World(const std::string &fileName)
Crystal *c = new Crystal(filled, empty, position, rotation, scale);
entities.push_back(c);
//ls.rise();
}
interface->maxCrystals = maxCrystals;
}
@@ -206,7 +210,7 @@ World::World(const std::string &fileName)
{
sound_id = CrystalPoint::GetSoundSystem().LoadSound(v["world"]["music"].asString().c_str(), true);
music = CrystalPoint::GetSoundSystem().GetSound(sound_id);
//ls.rise();
}
if (!v["portal"].isNull())
@@ -232,7 +236,7 @@ World::World(const std::string &fileName)
portal = new Portal(v["portal"]["file"], pos, rot, scale);
entities.push_back(portal);
portal->maxCrystals = maxCrystals;
//ls.rise();
}
}