Spawn objects from file

This commit is contained in:
2016-05-27 10:56:24 +02:00
parent 1c59a3bc6f
commit d83cc6403c
8 changed files with 64 additions and 6 deletions
+26 -2
View File
@@ -1,7 +1,6 @@
#include "World.h"
#include <GL/freeglut.h>
#include "Entity.h"
#include "LevelObject.h"
#include "json.h"
#include "Model.h"
#include <fstream>
@@ -18,18 +17,27 @@ World::World(const std::string &fileName)
json::Value v = json::readJson(file);
file.close();
//Check file
if(v["world"].isNull() || v["world"]["heightmap"].isNull())
std::cout << "Invalid world file: world - " << fileName << "\n";
if (v["player"].isNull() || v["player"]["startposition"].isNull())
std::cout << "Invalid world file: player - " << fileName << "\n";
if (v["objects"].isNull())
std::cout << "Invalid world file: objects - " << fileName << "\n";
if (v["world"]["object-templates"].isNull())
std::cout << "Invalid world file: object templates - " << fileName << "\n";
float scale = 1.0f;
if (!v["world"]["scale"].isNull())
scale = v["world"]["scale"].asFloat();
heightmap = new HeightMap(v["world"]["heightmap"].asString(), scale);
//Load object templates
for (auto objt : v["world"]["object-templates"])
{
objecttemplates.push_back(std::pair<int, std::string>(objt["color"], objt["file"]));
}
heightmap = new HeightMap(v["world"]["heightmap"].asString(), scale, this);
if(!v["world"]["texture"].isNull())
heightmap->SetTexture(v["world"]["texture"].asString());
@@ -90,6 +98,17 @@ World::~World()
delete heightmap;
}
std::string World::getObjectFromValue(int val)
{
for (auto i : objecttemplates)
{
if (i.first == val)
return i.second;
}
return objecttemplates[0].second;
}
float World::getHeight(float x, float y)
{
return heightmap->GetHeight(x, y);
@@ -152,6 +171,11 @@ void World::update(float elapsedTime)
}
}
void World::addLevelObject(LevelObject* obj)
{
entities.push_back(obj);
}
bool World::isPlayerPositionValid()
{
for (auto e : entities)